Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Undercut: Racing ManagerNewsThe Undercut Is Out — Early Access Starts Now
Major update

The Undercut Is Out — Early Access Starts Now

The Undercut: Racing Manager · published 3 Sep 2026, 08:39 UTC

All newsPlayers around this dateRead on Steam

The Undercut Is Out — Early Access Starts Now

It is 09:00 CEST on Wednesday, September 3. The Undercut is out. Early Access starts now, on Steam, at $14.99 with –12% for the first seven days.

Early Access opens on build 0.5.4 — a bugix update addressing reports from the last week of testing.

Thank you !


Most of 0.5.4 came from bug reports. Demo players, alpha players, testers running early builds on hardware and setups I do not have. Thank you.That work happens on the Discord — bug reports, save files, balance discussion, modding.

⭐ 0.5.4 — What Shipped With Launch

Displays & Performance

  • High-refresh and high-resolution screens supported properly.

  • Resolution picker patched.

  • Fixed: crash on exit on Windows.

Race Weekend

  • Fixed: cars weaved through corners on hand-traced circuits.

  • Fixed: team logos in the timing tower showed scattered fragments.

  • Fixed: lap counter vanished behind pit-wall buttons at raised HUD scale.

  • Fixed: qualifying run plan didn't scroll with triggers.

  • Fixed: simulated practice reported incidents against the wrong driver.

  • Fixed: minimap position numbers drawn upside down in Quick Race.

Career & World

  • Driver market rebalanced.

  • Car performance reads the way it reads. The weakest factory no longer displays as zero, and development room follows the factory instead of contradicting it.

  • Sponsors shared across disciplines — a brand can back a single-seater, a touring car and a GT at once, from a catalogue roughly 40% larger.

  • Fixed: a sponsor secured at 100% could still be taken by an AI team.

  • Scouting produces three times the work units per level.

  • Prize money up 20%.

  • AI teams can no longer rebuild or shed facilities between two races. They invest at the rollover, like you.

  • Circuit pool is a choice: hand-curated layouts or the legacy procedural generator, for new careers.

Controller (Steam Deck)

  • Selection ring takes any stick or D-pad. It listened to the right stick alone — nothing could be selected on the Deck's default template.

  • Tabs step in drawn order, bumpers no longer reversed.

  • Weekend repair screen takes Start to continue; it had no binding at all.

Tutorial

  • Walkthrough opens on the pre-season instead of touring all twenty sidebar apps first.

  • New guides: Private Testing tab, end-of-turn note.

  • Fixed: weekend loadout and run-plan guides never appeared.

  • Sarah's voice re-recorded for every changed line, and seven that had never been recorded.

Modding & Languages

  • Fixed: dropping a mod pack in mods/ applied it to every new career, including unmodded ones.

  • English-only translation template for machine translation ships with the language editor.

🏁 This Is Early Access, and I Mean It


The game you are downloading is a full career manager: a race weekend from free practice to flag, eleven series racing in one world, ~400 drivers with hidden traits and real career arcs, R&D, sponsors, contracts, scouting, modding tools, six languages, gamepad and Steam Deck support.It is also not finished, and I would rather say so on day one than have you discover it on day three. There is polish left in the UI, balance passes left in the economy, and rough edges you will find before I do.How to help: use the in-game bug report, or bring it to the Discord. A save file attached to a report is worth ten descriptions.

🗺️ What Comes After Launch


Five headline updates, each roughly 30 to 45 days apart:

  • Weather & Setup — dynamic weather, rain, reworked setup system.

  • Era Update — tech tree from the early '90s onward, engine development overhaul.

  • Playable Touring Car Series — different cars, different budgets, different politics.

  • Playable GT Series — endurance thinking, multi-class traffic.

  • Multiplayer — manage against people instead of a simulation.


Every update is free for Early Access owners. Version 1.0 is the destination, not a separate purchase.

Lights Out


$14.99, –12% for the first seven days. Save compatibility from 0.5.3 forward is something I intend to protect.Twenty devlogs, a demo and an alpha got the game to this line. It is the start of the season, not the end of it.See you on the pit wall.Buy The Undercut: Racing Manager · Join Discord

More from The Undercut: Racing Manager

Other announcements

All news
Major update14 Sep 2026Update 0.5.4-5 — Tyres, Fuel, and an AI balances and fixesUpdate 0.5.4-5 Two weeks of your bug reports, save files and Discord screenshots turned into the biggest balance pass since launch. The headline: your tyres were running permanently overheated, and your fuel load barely mattered. Both are fixed, and the field should spread out properly from here. There is also an Easy difficulty preset now — several of you told me the first season was a wall. I…Game update11 Sep 2026Hotfix 0.5.4-4 — Steam Workshop and Various FixesHotfix 0.5.4-4 — Steam Workshop Is Live Steam Workshop — Now Live · Subscribe to a Workshop item and the game reads it straight away — mod packs, hand-drawn circuits and language packs. Nothing to copy, nothing to move. · A file in your own mods/ folder still wins over a subscribed item of the same name, so you can test changes locally. Modding Tools · New: Language Editor ships with the game —…Major update8 Sep 2026Launch Discount Ends Tomorrow — and 0.5.5 Is the Next Big UpdateLaunch Discount Ends Tomorrow — and 0.5.5 Is the Next Big Update The –12% launch discount ends tomorrow. After that, the price goes back to $14.99 / €14.99 / £13.75. If you've been on the fence, this is the time. Buy The Undercut: Racing Manager Thank You The first week has been intense. The Discord community has quadrupled in less than a week. Hundreds of bug reports, save files, balance sugge…