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TaleSpireNewsPatch: Feature prep
Game update

Patch: Feature prep

TaleSpire · published 25 Jul 2026, 21:49 UTC · build 24391053

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This release is just preparation for more tooling.

This might not normally be worth mentioning, but as we are here, I can tell you about the next fix.

If you have mapped network drives, TaleSpire can randomly take a really long time to start. We have a fix for this coming as soon as it gets through testing. Thanks to those who reported it, and sorry it took a bit to sus out.

Anyhoo, I'm back off to the coding mines. See you in the next patch.

More from TaleSpire

Other announcements

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Game update25 Aug 2026Release: Physics (take two)We've fixed the physics bugs that were reported after the last release attempt, so we are back to give this another go! Please let us know if things act funky, but otherwise, enjoy!Game update14 Aug 2026Physics Improvements RevertHello all! We've investigated the reports you've sent us since the physics release yesterday and are reverting the physics changes while we work on fixing the underlying issue. We're very sorry for the inconvenience and thank you all for the reports!Game update14 Aug 2026Physics Patch 1Alas, a couple of bugs made it through both our testing and the public beta week. This patch fixes a crash related to dice use (most visibly, switching boards with lots of dice in play) We'll be back with another patch for a non-crash issue with morphs soon.