Hello! I have been working on fixing bugs and improving overall experience.
Intro sequence in first and second stage
Revamp how tutorial works.
Add 3 save slots
Add "freeze" effect when Mugi does a super move
Increase hitbox of basic punches and kicks upward. Able to hit airborne enemies easier.
Increase damage of each super moves. They are super moves. They suppose to hurt :3
Remove resurrect. Enemy won't come back alive after enter execute state.
Mugi can jump from parry/dodge state. So she can move away from ground attack easier.
Add checkpoint to stage3 boss (A lots of player said that it's too hard. I'm listening see? XD)
Prevent air throw from being spam-able to only 2 times. Players were pogo-jumping like crazy.
Add big hp bar when fighting bosses. Somehow I forgot to add them > ^ < tee-hee
Reduce camera shake on many moves.
prevent stage03 boss from spawning twice... (how did that happened?!?? @ @)
See ya punching!