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AfallonNewsAfallon 0.15.0
Major update

Afallon 0.15.0

Afallon · published 25 Jun 2026, 17:02 UTC

All newsPlayers around this dateRead on Steam

A big one this patch. Localization, housing and businesses, world modifiers, an Adventure Guide, and a new controller mode are all in.

New Systems

Housing and businesses. You can now buy houses and businesses, earn income from them, and decorate certain ones by changing interiors and adding the furniture you want. This is a foundation I will keep building on. The plan is to let you buy a plot of land and build your own house from the ground up, and to give businesses dynamic income based on how you upgrade and run them. Hire staff and build your own empire, from taverns and shops to resource operations like mines and lumber mills.

World Modifier settings. Tailor the experience to how you like to play. You can change XP rate, drop rate, and NPC stats.

New settings menu. A completely new settings menu that gives you full control over the graphics settings, so you can tune everything exactly how you want to fit your taste and your hardware.

Stat allocation at character creation. There is now a stat allocation menu when you make your character, so you can build someone that fits your playstyle.

Action RPG controller mode. You can now switch between classic action RPG controls, where you attack with the left mouse button and aim your abilities, or the normal MMO controller.

Adventure Guide panel. A new UI panel where you can:

  • View dungeon info: bosses, their loot, drop chances, abilities, and phases

  • View discovered regions in the world and teleport to them

  • View your purchased houses and businesses, see their income, and sell them

Resurrect and a living world on death. Adventurer healers in your group can now resurrect you if you die while they are out of combat. The world no longer pauses when you die, so your group keeps fighting, and if the healer is still alive when combat ends they will bring you back. This works for adventurers in your party too. Dead adventurers are no longer removed from the group, they wait to be resurrected by the healer. Dead party members also return to life when you switch scenes or revive at a graveyard.

Felheart Crucible

  • Added fall protection in case you get randomly teleported under the terrain

  • Fixed a bug where Vaelgorath, the Rift-Warden would not transition to phase 3 if adds were still alive

Quality of Life

  • The inventory window now opens automatically when you talk to a merchant

  • Remade the character creation menu

  • Changes to camera collision

  • Adventure timers are now set to 60 minutes as a placeholder until the more dynamic friend system is added

  • Many smaller bugs fixed and several UI elements polished

Localization

Afallon now supports German, Spanish (EU), French, Portuguese (EU), Chinese Traditional, Chinese Simplified, Japanese, Russian, Portuguese (Brazil), and Spanish (Latin America).

Dev Notes

The localization system took much longer than I expected and was a massive undertaking, but I am happy it is finally done. Same with the housing and building system. Now that both are in, I feel like a lot of the core mechanics and tools are coming together nicely to expand the game and the world in future patches.

A couple of things did not make it this time. The rewrite of the memory system for a smaller game size needs more time. The Druid class is being worked on but I could not finish it for this patch.

I also wasn't able to fully integrate the house decoration system in time, and I'm sorry about that. For now it works in The Drunken Fern, and there is a vendor just outside where you can buy cheap props and try out the building system.

Thanks for all the support, and I am grateful for all the feedback and kind comments.

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