Today, we received many bug reports. We fixed the following:
- Fixed an issue where the tree trunk would change material when changing the race in the character creator
- Fixed a bug where dualwielding enemies could be holding weird weapons in their off hand (bow, staff, heavy weapon)
- Fixed an issue with world gen, by limiting the world gen seeds.
- Fixed an issue where palm trees would have floating leaves in different LODS
- Fixed an issue where level up and gaining xp would give more attribute points than allowed
- Fixed an issue where weapon preview in inventory would be displayed outside of the inventory slot
- Fixed an issue where enemies would continue attacking a player even when the player is already dead
- Fixed an issue where enemies would never chase the player if you broke the voxels beneath them
- Fixed an issue where respawn structure would spawn in water, removing water voxels
- Made it so player position is saved to the world, and the player respawns where he left off when he rejoins the world. This also works for players joining your worlds.