The Studio - Indie Grind Playtest · published · build 25669923

We all thought building the game was it. That is where the hardwork finished.
But its not. Once you have built the game, the next two stops are launch management and post launch intervention.
The two stops are modeled within the game. But a consistent comment from playtesting on Steam has been the weak loop between player action and game feedback. Both launch impact and management intervention screens now have a feedback loop that indicates impact of choices and decisions. Post launch intervention has been updated to include a menu of additonal interventions.
A sentiment bar is also being added to the capital raise screen and will be released in the next update late next week.
Keep on playing and sharing feedback. Every little note or message means the world to us.