Playtest Patch Notes - v0.5.8
A major update expanding the knowledge system, introducing hero memorials and statues, adding weather and temperature mechanics, and improving performance and UI.
Knowledge & Learning
- Added separate Teaching and Learning tasks
- Elders can teach
- Young Jilongs can learn
- Adults can teach and learn at 50% efficiency
Improved the underlying knowledge systemHeroes & Statues
- Added Chosen One History
- Remembers the last 10 Chosen Ones
- Hero Chosen Ones are permanently remembered
Hero Culture now unlocks statuesAdded buildable statues of past hero JilongsStatues preserve each hero's appearanceHero statues remain available across new worldsBuilt using gray stones and pretty stonesAdded Hero Memorial DayOccurs each year on the anniversary of a hero's deathPlays memorial music and temporarily reduces moodProvides a larger mood boost 30 days laterWeather & Temperature
- Added a new Weather and Temperature system alongside seasons
- Temperature now affects Jilongs and their environment
- Added traits and effects related to weather and temperature
- Added adaptations that can provide advantages in cold conditions
Gameplay
- Replaced the basic red-circle attack indicator with improved combat VFX
- Healing skills now restore overall organ health instead of requiring players to select an individual organ
- Expanded disease-related gameplay
- Reduced clutter on the detailed map by moving secondary information into tooltips
UI & Visuals
- Improved large UI frames with stronger borders and updated styling
- Removed Kickstarter-related buttons, icons, links, and text
AI
- Improved Jilong neural AI systems
- Normal gameplay now uses a stable AI brain without modifying it during play
- Improved separation between AI training and normal gameplay
Performance & Stability
- Fixed a major FPS issue related to the new weather system
- Improved overall game performance
- Added additional performance safeguards for weather-related systems