Q: Why Early Access?
A: The game has been in development and testing for a long while now and the gameplay and netcode have reached a rock-solid state. However, the amount of content in the game is not yet at a level I'd consider complete. I've reached a point where I can add content at a comfortable pace, so to prevent even further delays, I want to invite those that want to play now to do so as I add the rest of the characters, stages and modes to flesh out the game.
Q: What will the game be priced at?
A: The game's base price will be $12.99. There will be a 10% launch discount lasting for 2 weeks, so you can pick up the game during the launch period for $11.69! Prices may vary by region.
The base price may increase over time as the game receives more content and leaves Early Access.
Q: What content will be included at Early Access launch?
A: The base roster will consist of 6 characters, with challenges, combo trials, and profile cosmetics for each of them. All the content in the demo will be included plus significant visual updates, balancing, bugfixes, private lobby support, and a singleplayer mode to endlessly fight CPUs.
Q: How often will the game be updated?
A: I'm planning to release new characters every 1-3 months. More frequent updates will occur for other small features, bugfixes, and balancing. There were a few important features that couldn't make it in for launch, such as online spectating, but they are considered highest priority to add. A proper Arcade Mode with story scenes is also planned.
Let me know if you have more questions in the comments and I'll try to answer them!
Thanks for waiting patiently and hope to see you at launch!!
-joh