Hey All,
The latest update is here! We've added new remade quests, sex partners, spells and more, along with a sneak peek at the remade Naga!
3 Remade and reworked quests from UE4 come in this update, returning to Wased-Heq:
Secret Admirer - Havar has long lusted after Mehlva but doesn't have the guts to confront her and needs your help.
Law & Order - The watch in Wased-Heq are far too busy fucking and lazing about to ever help with a pickpocket roaming the docks, track down the thief and decide her fate.
Blood Script - A murder is on the loose! This multi-ending murder mystery is more sinister than it first appears.
With these three quests added and Wased Heq looking full of life again, we've almost brought this whole area up to where it used to be and we hope you enjoy.
Secret Admirer and Blood Script both have sex opportunities as a part of their quests with new combinations.
The settings menu was truly becoming an unruly mess that caused nothing but issues despite our fixes, so we've taken a massive amount of our dev time this update to completely replace the Main Menu, Pause Menu, Settings Menu and Loading. In future updates we'll continue to overhaul major sections of the UI.
While we've done this we've put a huge amount of effort into trying to get proper controller support for all the new menus, this brings us closer to having proper controller support across the game. We've also swapped all of our inputs to Enhanced Inputs, meaning many or all of your inputs and key mappings will no longer work, please fully reset all of your settings to defaults.The Swap to Enhanced Inputs as well as the new settings SHOULD mean that your key binds will save properly now.
We now have proper DLSS 4/FSR/XESS support for the first time, along with DLSS-FG, AMD FG and XESS-FG. This should bring many people big performance improvements using upscaling and frame gen.
The Radial menu has been completely overhauled, it didn't have enough space for all of our tools, abilities and future slots, this should also mean you can now access everything from a controller going forward.
Lovense Support and it's options menu is a minor fallen casualty of the update and will return to the menu in the next update or it'll come in a minor patch!
The Ritual Dagger is a new weapon that's available at the end of Blood Script, a new one handed short sword, which on theme, allows you to drain the blood from your enemies.
Voidwalk
Voidwalk is a new void Ability, unlocked by default - phase into the void. Movement speed is sharply increased for the duration. Use this to escape packs of enemies and outmanoeuvre your foes.
Blackfall
Blackfall is jumping area of effect attack which strikes enemies in a cone.
Atá's Ritual
Siphons life from enemies with an AOE radius. Costs health and Arcana to activate, heals you based upon damage dealt to enemies.
The new Naga is ALMOST ready for Primetime and so rather than delay, the rest of the update is here without her. This means unfortunately Shadya won't be draining you of your cum for cash in this time but she will be in an update coming very soon.She's still available to help you in your Search for a thief and her cousin is locked in a cage in Drakoq Port for you to oggle whilst they're under Ozier's captivity.
We hope you enjoy the update, what to expect next? We're working on the new female Naga, Male Naga & Sex Scenes, new clothing options, the last of the Wased Heq/UE4 quests and a Major Slavery/Gilded Fold update and much more!
Thanks for your Support!
Team Carnal Instinct
Added New Menu System, fixing keybinds and re intergrating all gameplay systems
Added Quest "Law and Order"
Added Quest "Secret Admirer"
Added Quest "Blood Script"
Added new Naga model
Added the "Vivid" skin for Naga (viewable in Dhrakok)
Added Sorcery "Atás Ritual"
Added Sorcery "Voidwalk"
Added Sorcery "Blackfall"
Added new radial wheel menu
Added new weapon "Ritual Dagger"
Added AMD FSR and AMD-FG support
Added XESS and XESS-FG options
Added new DLSS 4 implementation
Added multiple new voice lines for Aadi and additional looting voice lines.
Added multiple new voice lines for looting
Added an input key switcher to properly display rebound keys
Added extra movement options to the default camera setup
Added slight hitstop and impact effects to attacks.
Added unlimited sprint outside of combat.
Added missing quest icons to dialogue trees.
Added a new dungeon entrance type requiring a watchful eye.
Added new combat music tracks.
Added dedicated Aadi and torch keybinds for keyboard players.
Added new dungeon area
Fixed camera issues with larger characters such as Ranno
Fixed various typos and mesh collision issues.
Fixed prop misalignments in the world and floor meshes in the Earth Trial allowing players to sink through.
Fixed load game save display lag and UI mouse visibility during the first load.
Fixed Karo being visible during cutscenes and Mered sinking into the floor during death cutscenes.
Fixed "Home from Home" and "Law and Order" quest objectives and marker issues.
Fixed an arrow pickup bug causing infinite ranged damage stacking.
Fixed incorrect quest marker locations and the "Secret Admirer" dungeon entrance bug.
Fixed Voltagrim to allow free aiming up until impact.
Fixed enemy turning rotation rates and Aadi's turn rate.
Fixed black-on-black key coloring in menus.
Fixed attribute displays in the inventory hotbar.
Fixed optimization errors and POI placements for NPCs to avoid corner stockpiling.
Fixed a bug where jumping halfway onto ladders locked jumping capability.
Fixed a hole in the floor around the Tomb of Qtesh entrance.
Fixed the skip/play prologue option in the new game screen.
Fixed Kahi merchant losing mouse control.
Fixed Anubite heavy arrows incorrectly applying bleed to melee attacks.
Fixed keybinds within the menu system not working correctly during gameplay.
Fixed dialogue/voice bugs for the "Law and Order" guard.
Fixed a bug where the barrack captain would force the player to use female voice acting.
Fixed a bug preventing the Ritual Dagger from working with shields.
Fixed an issue where the scribes clothes would change color on death.
Fixed jumping on slopes incorrectly triggering the swim system.
Fixed fast traveling not progressing world time.
Fixed stamina useage scaling with attack types (light, heavy, running)
Changed the dialogue system to allow interaction with wandering NPCs and ensure ambient overlap dialogues finish upon direct interaction.
Changed sorcery limits to allow multiple spells from the same tree simultaneously.
Changed roll and attack stamina usage to be evenly traded during combat.
Changed beetle nests in "Gathering Power" to not auto-equip the torch for burning.
Changed Shadya to skip redundant dialogue after the first read.
Changed the Blood Script loiterer to remember previous bribes or seductions.
Changed stamina mechanics: attacks can now be performed without stamina to prevent dead inputs (with high punishment risk)
Updated various SFX and audio levels.
Updated navigation for new areas.
Updated random NPCs to work with speech morphs.
Updated radial menu to include key items like torches and scepters.
Updated stamina block to use less during hold.