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Spell Fragments : Forbidden Magic EditionNewsAlpha 0.1.116
Game update

Alpha 0.1.116

Spell Fragments : Forbidden Magic Edition · published 1 Sep 2026, 19:52 UTC

All newsPlayers around this dateRead on Steam

- Added 3 new spells
- Added 3 new weapons
- Added 9 new potions
- Adjusted the parameters of 9 types of effect multiplier and effect increase options
- Extended the duration and shortened the cooldown of the potion "Star's Glimmer"
- Added visual effects for attaching/detaching fragments and spell completion on the magic construction screen
- Changed looping paths to display in red on the magic construction screen
- Changed the sound effect when changing paths on the magic construction screen
- Changed the equipment type icons
- Adjusted the background of the overall menu UI
- Improved performance when purchasing items in the shop
- Changed the shop reroll so that duplicating data and rerolling again no longer produces the same results
- Changed health recovery effects from artifacts while downed to add to revival accumulation instead of health
- Added a visual effect for the revival progress gauge
- Added an animation for reviving allies during multiplayer
- Fixed an issue where magic cooldowns were reset upon revival
- Added a rescue gauge to the downed player's own screen showing the progress of allies' revival or healing magic
- Adjusted the remaining time gauge and screen effects while downed
- Changed the appearance of the menu screen background
- Added terrain patterns to Dungeon 1
- Fixed an issue where the altar light was too bright in Dungeons 2 and 3
- Added 1 new curse (allows critical rate to drop below 0)
- Set an initial value for critical rate
- Added a specification where damage is halved when critical rate is negative
- Redesigned the equipment type icons
- Added type icons to item cards that appear on the dungeon selection screen
- Fixed an issue where the tab navigation control icon in the results screen differed from the actual button
- Fixed an issue where tab navigation did not work while the build result was displayed in the results screen
- Added a player switch control icon to the results screen during multiplayer
- Adjusted the level-up increase amount after exceeding the level cap
- Increased the maximum health gained after exceeding the character level cap
- Fixed an issue where the equipment details displayed an incorrect increase amount after exceeding the level cap
- Changed bosses and some enemies to no longer be knocked back
- Changed some small props to be movable
- Added "Disable floor prop movement" to settings

More from Spell Fragments : Forbidden Magic Edition

Other announcements

All news
Game update13 Sep 2026Alpha 0.1.122- Added 3 types of cooldown reduction options (obtainable in Dungeons 1-3) - Reduced the cooldown of some spells - Changed the names of some items - Changed the icon for the buff "Movement Focus" - Changed the icon for the debuff "Burst" - Improved overall game performance - Improved performance on the magic construction screen - Fixed an issue where holes were present in certain terrain in Dun…Game update13 Sep 2026Alpha 0.1.121- Improved overall game performance - Improved performance when defeating enemies - Added a light source to Dungeon 1 - Fixed an issue where movement convergence would sometimes stop occurring within dungeons - Fixed an issue where the movement convergence check applied to the entire party during multiplayer - Fixed an issue where a double jump could occur without an additional jump count - Fix…Game update12 Sep 2026Alpha 0.1.120- Fixed some terrain patterns in Dungeon 1 - Improved performance when using magic - Added a setting option to toggle the visual effect during magic casting on or off