Hey Guys,
It has been a busy first week. Thank you to anyone who bought the game! Here is what changes in version 1.1.2:
I have now added a prestige system for every planet. You can prestige a planet up to three times. All upgrades will reset and all satellites will be destroyed. In return you increase the research budget by 10x, 50x or 100x and receive one prestige point.
In addition to the prestige point you can also choose one of three permanent upgrades everytime you prestige a planet.
The "Increase the energy of the sun" upgrade is still the final one to get and completing it will end the game. But now it costs prestige points instead of research points. That means you are now forced to prestige most of the planets to finish the game.
Redesigned main menu
Buttons now move down when pressed
Upgrade cost now shows the correct unit (Money, science or prestige)
Changed some values for better balancing
Bugfix: Satellites could trigger multiple times on spawn
Bugfix: Last Comsat upgrade was too expensive by factor 10
If you have any questions or ideas please join the discord!
See you guys in orbit,
Janis (dev)