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The Forever WinterNewsHot-Fix 0.9.4.2 Release Notes 8/03/2026
Game update

Hot-Fix 0.9.4.2 Release Notes 8/03/2026

The Forever Winter · published 3 Aug 2026, 18:51 UTC · build 24536482

All newsPlayers around this dateRead on Steam

Hotfix 0.9.4.2 is now live.

Version 0.9.4.2 Hotfix

Hello Scavs!

Here are some more adjustments and fixes for the latest update. Onwards to the next battle!

- Fundog Out

Changes / Update Details:

  • WEAPONRY

    • An improvement was made to make sure that all weapons have adjustments for height over bore. Note that the weapon’s accuracy and recoil still applies

    • The 3rd person crosshair will now consistently react appropriately to player shots / accuracy when fired by both server / solo players and clients in multiplayer

  • WEAPONRY STATS

    • A change was made to the DISPLAY of recoil and stability stats

      • This did NOT change the core effectiveness / capabilities of the weapons or the weapon customization components

      • This DID change how those numbers appear in the UI (and what those numbers are) to more accurately reflect the weapon’s effectiveness

      • This also addressed some issues where some customization items (such as foregrips and muzzle devices) were not showing correct numbers

  • ECONOMY

    • Every player will receive a one-time delivery of 3 construction drones from the Rat King when they next enter the innards

  • AI

    • Another code improvement was made to prevent choppers and / or drones calculating the distance to the ground before the terrain loads in

    • An adjustment was made to prevent an occasional issue where dead AI would potentially communicate awareness info they had to their still-living allies

    • A fix was implemented to prevent AI from communicating awareness of a player to their enemies

      • For example: if a Europan saw / heard / became aware of a player, it would occasionally communicate this info to Eurasians. That should no longer occur

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