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Slumber Realm PlaytestNewsFirst Steam Playtest Update!
Game update

First Steam Playtest Update!

Slumber Realm Playtest · published 26 Jul 2026, 22:23 UTC

All newsPlayers around this dateRead on Steam

New update for the Steam Playtest app!

0.8.4 (7-26-26)
- Added new Neutral Memory: Chocolate Coins: this Memory grants 3 Gold and heals 3 whenever you eat a Snack
- Added new Neutral Memory: Opposite Day: when Day or Night begins, a random Card from the opposite phase gains 1 Power
- Cards which only give resources are now locked at the start of the game
- Added a setting to disable idle motion on draft cards
- Fixed Report Card Cards not displaying their Modifications correctly
- Fixed an issue that could award an A+ for triggering no Cards, and added more Economics and Statistics grades
- Fixed Settings tooltips not appearing in the Bedroom and the Dream
- Improved tooltip readability and wording throughout the game
- Start-of-battle effects now wait until after the battle intro to play
- Added a preview when using Refine to apply Forge modifications to a Card (clarifying that adding Forge to a 1-6 card does indeed make it go up to 7!)
- Updated Training Run card balance: Day Sword now triggers on 1–5 and Training Shield on 1–4
- ViruShield 97 now activates when attacked instead of only when taking damage
- Limited-use Cards lose uses only when activated by a die roll, not by extra activations
- Fixed Gamer extra-roll effects being capped to six rolls
- Improved the Corkboard reward sequence, with clearer unlock details and skippable animation sequence
- Corkboard unlocks now display enemies with their in-game dot art
- Resource trade animation senquence can now be skipped
- Added Zzz particles to Snoozed Cards (shhh, the card is sleeping)
- Hid in-battle HP bars when the results screen appears
- Improved map viewing during drafts and fixed an enemy preview overlapping the Back button
- Improved unlock labels, journal highlighting, tutorials, and several Card and Snack tooltips
- Removed the Training Run Sun enemy from the Corkboard unlock menu
- Updated credits

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Game update15 Sep 2026Just Gonna Send It: Balance, Achievement Fixes, and Better Controller SupportAnother day, another update 0.9.2 (9-14-26) - Sk8er Ability, Ollie: Yellow and Pink costs increased from 2 each to 3 each. - Sk8er Ability, Send It: Blue cost increased from 2 to 3. - Sk8er Card, Board: Trick granted to the next Active Card reduced from 2 to 1. - Sk8er Card, Bootleg Tape: trigger range reduced from 2-5 to 3-5, and Trick granted to the next Card reduced from 3 to 2. - Sk8er Card…Game update10 Sep 2026Wake up! Slumber Realm's latest update is live!0.9.1 (9-9-26) - Added a new secret Card. Explore the Slumber Realm to find it! - Added 35 Steam Achievements. Their artwork is placeholder for now. - Added 3 Steam Stats to track progress toward select Achievements. - Sk8er Memory, Drop In: targets changed from any Card to only Active Cards. - Sk8er Card, AA Battery: Uses reduced from 2 to 1; Charge granted to the next Card increased from 1 to…Game update2 Sep 2026New Gamer Snacks, Memories, & Sk8er RebalancingThe patch is largely about adding more content to the Gamer Aspect as well as tuning for the core Sk8er Trick mechanic. Also, new bloops! 0.9.0 (9-2-26) - Added new Gamer Snack, High-Chew: removes Roll Low, grants Roll High, and grants 2 Pink. - Added new Gamer Snack, Low-Cal Lollipop: removes Roll High, grants Roll Low, and grants 2 Pink. - Added new Gamer Snack, Split-Screen Sundae: grants 5…