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Mythic Kart MakerNewsCastles, Houses, Barriers, Ramps, & More - Content Update 4
In-game event

Castles, Houses, Barriers, Ramps, & More - Content Update 4

Mythic Kart Maker · published 16 Jul 2026, 17:55 UTC · build 24243757

All newsPlayers around this dateRead on Steam

I finally invented the 3D object. You're welcome.

I released a build earlier this month as well, but I wanted to do some more work before announcing 3D object officially.

There's a lot of new 3D objects, as well as QOL, fixes, a new character, objects, updated menus, etc.

Changes

  • Tile - Shallow Water (with tire effects & slippery tire grip!)

  • Menu - Updated Racer Menu to add racer lore, & a vertical orientation so it doesn't look so cluttered

  • 3D Object - Castle Tower

  • 3D Object - Castle Wall

  • 3D Object - Wooden Fence

  • 3D Object - Ramp

  • 3D Object - Building (Half Box)

  • 3D Object - Building (Triangle Roof)

  • 3D Object - Step(s)

  • 3D Object - Bridge (Flat)

  • Object - Gold & Silver Bells (as place-able objects, which negate coin->bell translation in time attack)

  • Racer - Fritanga (Guest Racer / Youtuber)

  • 2 Tracks - Auta Refuge & Chiel Creek

  • Feature - Object Rotation - Left & right on dpad when picking up an object

  • Feature - Height Shifting - Up & down on dpad moves the placer up & down

  • QOL - Pressing dpad up or down automatically switches to editor (for height shifting)

  • QOL - Certain objects like bridges, walls, & fences are placed perpendicular to the camera (for ease of placement.

  • QOL - Objects now keep their initial rotation when picking up (use dpad to rotate object)

  • QOL - Map Show/Hide now contextually show/hides all UI, & the option is now saved per player

  • Balance - Turret now only has 16 bullets, to make it not overly OP

  • Balance - Race-Easy & Battle now have a slightly slower max speeds, to ease players in race, & to make gameplay feel more oriented to battle

  • Fix - 3D objects that intersect with the track won't be culled (because they are important for cpu interaction)

  • Fix - Can ramp off of triangle roofs now

  • Fix - Items now have collision with 3D objects

  • Fix - Hammer direct hits now work on enemies

  • Fix - Transparency bugs

  • Fix - CPUs use 1 mine, & then spam use the next 2

Screenshots

More from Mythic Kart Maker

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