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Alchemic Beasts DemoNewsPatch notes!
Community

Patch notes!

Alchemic Beasts Demo · published 10 Jul 2026, 08:23 UTC

All newsPlayers around this dateRead on Steam

Hello everyone! Alchemic Beasts has gone through changes as development continues and the Kickstarter runs! Thanks again for all the support, and here are the updated patch notes:

Alchemic Beasts Patch Notes:

Known Issues:

  • Shop menu is visually unfinished, but fully functional

  • No crafting tutorial, not an issue, but crafting is a little complex and needs explaining

  • Breacher’s arms hang off the scan window

  • When choices pop up, the dialogue box briefly blinks on the top of the screen

  • Not all interactions are complete/have reactions

See a bug not listed? Report it PLEASE!

On our discord, Steam, Itch, kickstarter or email:

[email protected]

Version 0.01a

  • Added save and continue option for end of demo

  • Adjusted haste and slow base potency

  • Add first battle tutorial

  • Ram only does damage to the user if it hit the target

  • Update nwjs to version 0.109.1.0 as an attempted fix for those who can’t open the game

  • Fix reused actor slots from still having the old beast’s data

  • Fix Mayor possible softlock if beast gets in someone’s path

  • Prevent countering/protection while staggered

  • Highest relationship with tamer is confidant, not mates

  • Highlight care package chest only when it’s available

  • Alchemic Beasts Patch Notes - Google Docs

Don't forget to back the game on our Live Kickstarter!

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