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Pixel Starships 2NewsLevel 10 Starships have landed
Major update

Level 10 Starships have landed

Pixel Starships 2 · published 30 Jun 2026, 07:15 UTC

All newsPlayers around this dateRead on Steam

🚀 New Features & Content

  • Lv10 Ship is now available!

  • New rooms, new strategy: Added Pirate Boarding Pod, Qtarian Hydaulics Valve, Federation Cryo Beam, Gray Extraction Beam

  • New Character : Added brand-new character for Cathulhu, Amaya, Squid, Robot, Loong and Savy Crews

  • New Ship Skins, New Style!

  • New Promotion Packs are available on bank!


⚖️ Balance Changes

  • Characters - Amaya stat changes — traded accuracy & science for stamina & luck (tankier role)

  • Sappho gets a small balance update

  • Squid loses accessory slot

  • (Singularity, Visiri Capt'n, Mr Egggg had collection updates

  • Javelin Missiles gets AP damage update

  • EMP Cannon deployed with new EMP damage mapping

  • New Savy collection available with Horoscope collection also coming soon

  • New Cryo Cannon for Federation which does Cold Damage instead typical EMP damage.

  • New Valve room for QT only which can do 25%+ damage enhancement to all turret rooms

  • New Pirate boarding pot acts as a physical based teleporter for pirate.

  • Extra bedroom for Lv10 Pirate

  • Crews can now be leveled up by 4 levels per ship level

  • New LV10 hull upgrade for all factions.


🎨 UI & Quality of Life Improvements

  • PvP Matchmaking Exit: Pressing 'X' will now properly abort finding a PvP match and return you to the galaxy map.

  • Starbank & VIP Polish: Making a purchase in the Starbank that updates your VIP tier will now instantly play a level-up animation and refresh the display panel.

  • Smart Resource Warnings: Added automated checks and improved prompts to collect mailbox resources before converting Starbux.

  • Streamlined Friends List: Removed the redundant confirmation alert when approving friend requests.

  • PvP Targeting Filters: Defaulted the PvP Room Target Display filter to "ALL" by default.

  • Upgrade Animations: Added a new bonus combo animation for adjacent rooms when upgrading rooms.

  • Dynamic Ship Scaling: Added a configurable Z-offset percentage between battling ships in PvP for better visual perspective.

  • Chat Translation: Further improved the underlying chat translation systems.

  • Updated UI layouts for PvP Abilities.

  • Updated craft visuals, missile VFX, Cryo VFX, and overall sound SFX.


🏳️‍🌈 Rainbow Month Promotion

  • Extend Rainbow event for a week!

  • Rainbow Ship Skins are now available!


🛠️ Bug Fixes & Optimizations

  • Combat & Gameplay Fixes: * Fixed an issue where ship explosions would repeatedly trigger.

  • Resolved a bug causing gameplay lock-ups during certain PvP matches.

  • Prevented double-queued missions/battles from accidentally launching two battle scenes at once.

  • Crew & Character Management: * Fixed an exception error that occurred when moving characters between rooms.

  • Fixed a bug that caused users to get stuck after hitting the daily crew draw limit.

  • Fixed a donation error that left crew stuck in the inventory instead of returning to their original room.

  • Resolved various character trait issues and fixed an exception error on the Character Inspect panel.

  • UI & Display Fixes: * Fixed the Room HP Bar, Armor display, and AP damage display.

  • Corrected the Crew Draw Cost display and adjusted a misleading Dove spending label.

  • Fixed the Stat Cell Training Bonus UI layout.

  • Menu & Navigation Fixes: * Fixed responsiveness for the AI Confirm and VIP Collect Reward buttons.

  • Resolved menu panel navigation bugs and fixed a bug where tapping buttons too fast in the Bank Menu caused API spamming.

  • Hid the VIP section on the victory screen when watching a replay.

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