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Serpent's GazeNewsPatch 1.0.15349
Game update

Patch 1.0.15349

Serpent's Gaze · published 16 Jun 2026, 14:16 UTC

All newsPlayers around this dateRead on Steam
  • The game(host only in multiplayer) will now save your progress at the beginning of every map. So if you exit the game you will be able to continue the previous run from the hub. This feature is still a work in progress.
  • Awareness progress has been wiped due to a major change that makes Awareness be based on domain instead of a single global progression.
  • Introduced an eighth Awareness level.
  • The Firstborn has gotten reworked animations and a new look.
  • Introduced a new event.
  • Added 2 new relics.
  • Added keybindings for changing target for KBM players.
  • Fixed a bug causing water effects to linger forever.
  • Fixed an issue causing players that fell of the world to sometimes get stuck.
  • Reworked the lowest Global Illumination setting to completely disable Unreal's Lumen technology which should help low spec hardware to run the game.
  • More GPU memory optimizations.
  • A ton of small balance and stability fixes.
More from Serpent's Gaze

Other announcements

All news
Game update16 Sep 2026Patch 1.0.15919Introduced a parry mechanic. You can parry by perfectly timing block. Beware, not all attacks can be parried. · Introduced alternate paths that appear on maps some times · Adjusted enemy and player tracking · Many bug fixes and performance fixesGame update4 Sep 2026Patch 1.0.15788Fixed an issue causing Firstborn to not be summonable on certain levels. · Fixed an issue which caused some summons to drop loot incorrectly.Game update3 Sep 2026Patch 1.0.15778Fixed an issue that made players unable to act under rare circumstances. · Fixed issue with an event shrine that didn't give the reward to the player. · Fixed Spores counting Rot from other players.