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VeterumNewsVeterum: 0.9.7.5 Major Visual Update
In-game event

Veterum: 0.9.7.5 Major Visual Update

Veterum · published 19 May 2026, 17:29 UTC · build 23310411

All newsPlayers around this dateRead on Steam

Numerous changes and improvements to the visual component:

·         Completely reworked lighting system

·         New fog effects

·         Added color correction during rain

·         Puddles now occasionally shimmer

·         Blood splatter direction now accounts for the angle of the strike

·         Animated unit dodging in melee combat

·         Added drifting clouds above the world map

·         Unit movement now kicks up dust and triggers footsteps tailored to the terrain tiles

·         New water animation

·         Auras around units are now more transparent

·         Improved visual effects for lava

·         Health and Mana bars now drain and fill smoothly

·         Animated the turn-change message

·         Improved fire burning effects

·         Reworked destruction effects for most objects

Fixes:

·         Fixed a freeze when casting Dash (occurred when Dash was activated by double-pressing the button)

·         Fixed (hopefully) windowed mode issues where UI elements would occasionally drift outside the window boundaries

·         Removed animation for static debris from barrels, crates, etc.

Miscellaneous:

·         Accelerated loading and processing of text from CSV files

·         Localization files (CSV format) now support line breaks (Enter)

·         Added line breaks after periods at the end of sentences for Japanese localization

·         A few other minor tweaks

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