* Fixed a rare bug where under certain circumstances, a lake could exceed the intended maximum size of three hexes. This fix required a major restructuring of the lake-size checking script, rendering this version incompatible with previous R4 saves due to limitations of the legacy programming software used.
* Water is no longer consumed from canteens at the end of each turn when in desert hexes containing oases.
* Fixed an issue where pack mounts would remain after an explorer became ill and no healthy bearers were available to lead them.
* Implemented culturally plausible, unique shields for named tribes in the tribe info pop-up panel.
* Corrected the misspelling of the Avalon Hill board game native tribe name “Kiyuyu” to “Kikuyu.”
* The Avalon Hill board game bonus discovery that listed “Hottentot” as a native encounter, has now been updated to “Khoikhoi” at the original authors’ request.