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Source of the Nile Digital EditionNewsMajor update R5.0.0
Game update

Major update R5.0.0

Source of the Nile Digital Edition · published 14 May 2026, 06:41 UTC

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* Fixed a rare bug where under certain circumstances, a lake could exceed the intended maximum size of three hexes. This fix required a major restructuring of the lake-size checking script, rendering this version incompatible with previous R4 saves due to limitations of the legacy programming software used.

* Water is no longer consumed from canteens at the end of each turn when in desert hexes containing oases.

* Fixed an issue where pack mounts would remain after an explorer became ill and no healthy bearers were available to lead them.

* Implemented culturally plausible, unique shields for named tribes in the tribe info pop-up panel.

* Corrected the misspelling of the Avalon Hill board game native tribe name “Kiyuyu” to “Kikuyu.”

* The Avalon Hill board game bonus discovery that listed “Hottentot” as a native encounter, has now been updated to “Khoikhoi” at the original authors’ request.

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Game update24 May 2026R5.0.1 Minor visual tweaks* The face displayed on the player token now correctly matches the selected explorer type. * The explorer and lives icons on the UI panel have been visually improved. * The tribe policy panel has been reworked. When loading a previously saved R5.0.0 game from Africa, the following temporary graphical issues will occur: * The explorer image on the UI panel may appear split at the waist. * The th…Game update16 Apr 2026R4.0.8 Bug fixes* Fixed a bug where the “Witnessed a large tribal battle” bonus was incorrectly treated as a plant, animal, or tribe name, causing the event to be recorded only once in the journal. * Fixed a rare bug in the "Encounter slave traders" bonus that could cause crossfire death counts to exceed the actual number of captives.Game update14 Apr 2026R4.0.7d More visual tweaks* Improved graphics on a few disaster cards.