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EXD - Extra DimensionalNewsEXD | Patch 1.0.4
Game update

EXD | Patch 1.0.4

EXD - Extra Dimensional · published 30 Apr 2026, 08:56 UTC

All newsPlayers around this dateRead on Steam

We have been working to improve your EXD experience!

Animations

  • LYX Hit Reaction – Added a new hit reaction animation for LYX in the altar level.
  • LYX Eye Tracking – Improved LYX's head and eye-gaze aim; it now tracks the player more consistently.

Teleport & Movement

  • Teleport System – Rewrote the teleport system to increase stability and ensure smoother usage.
  • Stuck & Fall-Through Fix – Fixed a bug where players could get stuck on stair ramps or, in rare cases, fall through the map.

Level Design & Collisions

  • Mesh Hole Fixes – Closed several mesh holes in Megazon (P2) and Ruin.
  • Ruin Enhancements – Added new elements and meshes in Ruin to enhance level design.
  • Kill Volumes – Added kill volumes in areas with lethal falls.
  • Megazon Storage Lights – Fixed chandelier lights that appeared turned off in certain cases.
  • Ruin Music & Triggers – Improved trigger distribution and refined logic for music activation and deactivation.
  • Ruin Sub-Level Loading – Fixed a bug that prevented sub-levels from loading and unloading correctly.

Gore & Gameplay

  • Evil Undead Dismemberment – Fixed the dismemberment system and body stability for Evil Undead enemies.
  • Mother Level – Lever Fix – Fixed the lever deactivation logic at the second checkpoint.

UI & Localization

  • Calibration Menu – Added a new menu to clarify player calibration functionality.
  • Scroll Layout – Improved scroll layout for European languages.
  • Version Display – The project version is now visible in both the main and in-game menus.
More from EXD - Extra Dimensional

Other announcements

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