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We Who Are About To DieNewsNews: 1.0 Update + Closed Testing starting soon!
Community

News: 1.0 Update + Closed Testing starting soon!

We Who Are About To Die · published 6 May 2026, 17:13 UTC

All newsPlayers around this dateRead on Steam

Ave Aspirants!

It's time for a news update from Aegic Entertainment!

The 3 of us are in the deep-end of the 1.0 Update but I wanted to share some news about the status. It's going to be a bit vague still because it's too soon to really reveal specifics, but I'll tease some screenshots as well so you can see we've been busy!

1.0 Progress

In general development is going very smooth - we anticipated a lot of time between the last Major Update and 1.0 but we are currently ahead of schedule.

For the 1.0, just like with all other Major Updates, we're not shy about bold & fundamental changes. For the 1.0 we really are taking it up a notch adding a whole new fundamental layer to the game related to Meta-Progression which I will reveal later on, closer to release.

Adding this main new "feature" (really a collection of a bunch of features) was the largest puzzle we had and we're past that puzzle now. We likened it a bit to open-heart-surgery.

Current Status

The current version of the 1.0 is pretty much playable but not complete - not polished and definitely not bug-free yet. We need to still make content, the odd feature or two, update translations, finish controller support, Steam Deck support, and so on. That is to say - we're definitely not done yet.

The 1.0 will bring more than just this 1 mystery feature, there's also - as usual - some complete overhauls, a new backstory, and a lot of new content of all varieties.

For the 1.0 I basically made a list of all the remaining problems in the game and we spared no expense solving them 1 by 1.

One example I can already say is a lot of it focuses on teaching the game. When you played WWAATD for the first time, the game would be extremely overwhelming and large parts of the game even have no info at all. We have completely fixed that and the game really eases you in now piece by piece, making for a way way more pleasant experience when you first start playing.

Lastly - I can honestly say there is no area of the game we haven't touched in some way since the last published update. The Aegic way.

Closed Testing!

Want to help playtest?

We're intending to run a first closed test round soon with a carefully selected group of players (something in the range of ~100 players max.)

If you're interested, join the discord and check the latest annoucement with info on how to apply:

  • DISCORD

Note, since it's very limited, no worries if you don't get selected. There will likely be other rounds of testing as well and we'll keep your application for those. Keep an eye on the game's Discord / notifications for when we announce more info!

-

If you like what we're doing, please consider sharing this update and the game with your friends: we still rely on word of mouth more than anything!

  • YOUTUBE

  • NEWSLETTER

  • DISCORD

As always,

We who are about to die salute you!

Jordy Lakiere

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