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GIANT ROBOT GAME PlaytestNewsv0.3.10+158 *COMSTAR*
Game update

v0.3.10+158 *COMSTAR*

GIANT ROBOT GAME Playtest · published 9 Oct 2026, 17:34 UTC

All newsPlayers around this dateRead on Steam
  • Shooting increases temperature of entities, and being overheated lowers rate of fire (and of course, being very overheated results in a big explosion)
  • Temperature reading is now graphical, not just a number
  • Default to much larger windows when not fullscreen
  • Fix some rare (but very much possible) error - velocity going way too high, divisions by zero, that kind of stuff
  • Turn up the heat on the second level (it was way too empty)
  • Fix debris being reported everywhere, even when it's not there
More from GIANT ROBOT GAME Playtest

Other announcements

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Game update8 Oct 2026v0.3.9+157 *BEAM SABER*You can now press X to stop the robot's movement immediately · Maps can now have realistic cliffs (implemented as nearly impassable "debris") · 2 new maps (Nuclear Silo and Plateau · Robot turrets now swing about more naturally (with more momentum and with a level of anticipation)Game update25 Sep 2026v0.3.8+156 *ALPHONSE*Fix one of the dreamsGame update25 Sep 2026v0.3.7+155 *ZENTRAEDI*Improves the embedders (better startup and shutdown, better-looking window, no main menu pop-up in full screen, etc.) · Better angular momentum physics · Debris now harder to go through (and impossible for wheeled units) · Sector looks less silly on ultra wide screens · Font on Windows meatier (Windows doesn't render fonts well when they're too thin, it turns out)