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THE BACKWORLDSNewsSeptember Dev Update!
Community

September Dev Update!

THE BACKWORLDS · published 28 Sep 2026, 20:15 UTC

All newsPlayers around this dateRead on Steam

Another update for September!
I don't have as much as other updates as I was in the middle of moving out.

THE PINK STORM

A new mystery to investigate: the Pink Storm.

WHAT I'M WORKING ON :

I've also decided to list more details of what I'm working on, instead of purely visual updates. As some updates I focus more on programming than anything else :

V0.5.2 :

  • New props : Curved Statue.

  • New event : Pink Storm

  • Made a special decal for hinting at where you should wall jump.

  • Added a new whole climatic section for ACT2 Part2 that have both Gravity Spores and Drones enemies.

  • Changed some monster apparitions to the middle of ACT2 Part2 Instead of the previous level.

  • Some level art in the "Castles parts" (parts of some level where you are inside a castle) were completely redone so that it's more visually appealing and justified.

  • Damages from enemy can now slow the player down. This was done as you could just completely ignore some enemies to maximize the speed of level completition. Removing health was not enough : damaging enemies now throw you off your parkour flow with that change.

  • Completely redone the dynamic music system.

  • Fixed a footstep sfx problem that happened when climbing a sloped floor.

NEW PROPS : CURVED STATUE

GENERAL LEVEL PROGRESS :

I've decided to make some numbers out of my progress for people to more properly track where I'm at.

ACT1 "Black Bricks"

Level1 : 100% (updated from the Demo)

Level2 : 100%

ACT2 "The Wall"

Level1 : 95%

Level2 : 75%

ACT3 "Pink Star"

Level1 : 75%

Level2 : 40%

ACT4 "Onward"

Level1 : 10%

Epilogue : 20%

WHAT'S NEXT

If you wanna see more, follow me on Twitter or Bluesky.

See you soon!

Pablo

My Bluesky

My Twitter

More from THE BACKWORLDS

Other announcements

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Community24 Aug 2026AUGUST Dev Update!Another update for August! GENERAL LEVEL PROGRESS : I've decided to make some numbers out of my progress for people to more properly track where I'm at. ACT1 "Black Bricks" Level1 : 100% (demo updated) Level2 : 100% ACT2 "The Wall" Level1 : 90% Level2 : 75% ACT3 "Pink Star" Level1 : 75% Level2 : 40% ACT4 "Onward" Level1 : 10% Epilogue : 20% AS A REMINDER : The demo featured a number of moves yo…Community20 Jul 2026JULY Dev Update!What's new for July ? Despite the heat I was really busy with the game this month! LOTS OF LEVEL ART THIS MONTH : I've really progressed and have now a general idea of what ACT2 and ACT3 will look like. A PERSISTANT ENEMY I've spent a lot of time perfecting this type of enemy that is not like the other. While most of the creatures you'll meet in the BACKWORLDS will fall for your tricks and park…Community21 Jun 2026JUNE Dev Update!Here's the update for June. I had less time to work on the game this month (life stuff) but there's still a good deal of new things to talk about. GAMEPLAY : NEW KIND OF BRIDGE A new kind of bridge that needs to be activated to be crossed. Teasing the new biome with its mechanical aspects : ACT2 PROGRESS, COBWEB A new gameplay mechanic in this act are cobweb that slows you down when you touch i…