
This week was spent mainly on fixing major/minor issues with the game to make the experience smoother, as well as re-introducing the low cooldown Blitz gamemode, and a new mechanic: Charged Headbutts.
The next update will include balance changes, a new map, and the Diabolical Ironclad Beetle! Features
Re-introduced 3v3 Blitz
Added a charged headbutt that goes further
Added a shop refresh timer
Dungball colour now varies slightly with size
Added tooltips to gamemode buttons to give more context as to how they play (new players were confused)
Added a EULA
Added a hit marker sound when hitting something with Cyborg's laser sniper
Stickers now show up in the chat when used
You can now type stickers into the chat. Example: :rage: :sob: :tick_tock:
Added occasional little idle animations while standing still
Changes
Made headbutting into the ground follow the ground's direction
Tweaked the Tutorial music
Added custom eyes to some skins
Made Bee beetle skins work with the fuzz
Replaced Beach map's ambient sounds
Unclaimable level up rewards are now greyed out
Level up reward bundles now show item types
Code unlock rewards now show item types
Improved hat slot indicator visuals
Added a sound when leveling up
Fixes
Fixed matchmaking sometimes entering an empty lobby that caused a queue penalty
Fixed queueing sometimes entering the wrong gamemode
Fixed Bump Grabbing tech (hopefully for real this time)
Fixed Pre-match voice chat push to talk not working
Fixed voice chat push to talk not working during goal replays
Fixed Pre-match text chat navigating when typing WASD
Fixed Steam Rich Presence party joins not working often
Fixed the chat panel fading while typing
Fixed the lobby host being unable to grapple onto projectiles as Longhorn
Fixed lab map goals being placed/scaled weirdly
Fixed Tutorial not rendering bombardier splat decals
Fixed teammates being unable to merge max size dungballs together
Fixed janky headbutting physics issues (this also removed wavedash)
Fixed some Mac versions crashing on startup
Fixed headbutting near beetles causing the headbutt to cancel instantly
Fixed being able to spam the refresh lobbies button which crashes the game
Fixed various cosmetic texture issues
Fixed various cosmetic localization issues
Fixed various cosmetic icon issues
Fixed Fungus beetle spore particles only disappearing when you looked at them
Fixed some material reflection issues
Fixed Beach map goal flags missing colliders
Fixed Cyborg beetle's aiming lasers casting shadows
Fixed class unlock token count UI overlap
Fixed a TMP error being spammed
Fixed crater's middle mushroom being very dark
Fixed a couple profanity filter things
Unloaded item icons show a question mark now instead of just being white
Fixed Rhino spike hit detection
We plan to keep updating the game with things like new gamemodes, new beetles, new maps, and more things like ranked rewards, so stay tuned and stay beetly...