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DUNGEON SLASHERNewsUpdate Information for Version 0.773.2 (Additional)
Game update

Update Information for Version 0.773.2 (Additional)

DUNGEON SLASHER · published 3 Sep 2026, 09:59 UTC

All newsPlayers around this dateRead on Steam

Challenge the endless dungeon!

The ver0.773.2 update is scheduled to be released.

We will proceed with the update as soon as the review is complete.


ver0.773.2 Update Notes

1. Balance Patch

2. Improvements

3. Bug Fixes


1. Balance Patch

Mercenary

- To mitigate the issue where the Red Dog ends faster than intended when the Wrath enhancement effect of Skillful and the Body Awakening effect stack, we adjusted the Red Dog Continuation time Reduction value of Body Awakening from -40% to -35%..


2. Improvements

Sound

- Added a mute feature for when the game is in the background state.

Dragonian

- Updated the description regarding the 50% Skill Damage Reduction to be viewable in the tooltip of the Level 1 effect Master of Mana.

※ This effect has been applied since the release of the Dragonian. It is not a new addition or change to the effect in this update, but rather an addition to the tooltip.

Shop

- Changed the internal structure.

- Changed the NPC along with the Shop structure changes.

NPC

- Improved the spawning location of the Suspicious Figure NPC to be closer to the starting point.

Performance

- Optimized memory usage by improving the Dungeon play environment and resource management.

Guardian (Added)

- Changed the Weapon Immortality bombardment sound.


3. Bug Fixes

Catacombs

- Fixed an issue where the Stage name displayed a name other than Catacombs upon entry.

- Fixed an issue where the Statue of Gladiator did not Summon Monsters.

Arena

- Fixed an issue where entry to the Catacombs was possible from the Arena.

Skill

- Fixed an issue where Damage converted by Enchant was applied multiplicatively to the Skill Damage Increase value.

Nana's Shop

- Fixed an issue where in-app purchase Product prices were displayed as numbers or other values instead of currency symbols.

Gameplay

- Improved an issue where objects were occasionally displayed in pink.

Artifact

- Fixed an issue where multiple Cursed Artifacts could be Acquired in the Curse Room.

- Fixed Artifacts whose Skill Damage calculation formula did not function as intended to operate consistently with other Artifacts.

Codex

- Fixed an issue where some Elite Monsters in Chapter 1.5 were not registered in the Codex and had their HP applied at a lower value.

Pet

- Fixed an issue where the Pet Swooshie did not fully receive the Effect of the Collection Meteor item.

- Fixed an issue where Swooshie did not face the firing direction when launching a Projectile.

Normal Monster

- Fixed an issue where the Blue Watcher's Attack was occasionally launched at an abnormal angle.

Boss

- Fixed an issue where the mid-boss in Chapter 1.5 attacked the air when entering its desperation pattern during a jump.

The Ancient City of Grandfel (Added)

- Fixed an issue where empty spaces appeared in some Stages.

Translation (Added)

- Fixed an issue where some Trait names for the Vampire were displayed in the wrong Language.

- Fixed an issue where other Languages were mixed into some translations.


Thank you.

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