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Orbi Universo IINews1.4.2
Game update

1.4.2

Orbi Universo II · published 22 Jun 2026, 08:41 UTC

All newsPlayers around this dateRead on Steam
  • The interface-only languages (Italian, Polish, Czech, Russian, Turkish, Spanish, Portuguese, Korean) now translate node names, trait names, custom effects, battle types, climates, map regions, alerts, and the full tutorial. Long descriptions still show in English

  • Added Rich presence on Steam

  • Add a checksum system to sync datas (for better future mod support)

  • Random and alternate-history map generation now places deposits more in line with terrain

  • Reworked some deposits on the Earth map for better historical accuracy

  • Fixed some sea region neighbors on the edges

  • Fixed wildlife in many regions never regrowing after being hunted out

  • Fixed some regions carrying a duplicate gold deposit

  • Fixed a crash in the game setup menu when switching to a map with fewer regions or deposits

  • Fixed an error popup when hovering a node while the map was still loading


1.4.2a

  • Fixed some deposits not showing when they should

  • Fixed a crash that could happen while saving when the world changed at the same moment the save was being written

1.4.2b

  • Fixed a crash when an AI declared war and pulled an ally into it

More from Orbi Universo II

Other announcements

All news
In-game event18 Sep 20261.5.0 - Open UI ModeNew Open UI mode: a limitless open board where you place your nodes anywhere, draw your own groups and open several floating node windows · You can switch Compact or Open at the start or at any time in the options (node position will be saved for each modes) · Nodes that appear on their own, now show up later and more spread out · Improved some Tutorial pacing and UI · Fix Luxury Crafts, Armore…Game update25 Aug 20261.4.10Brazilian/European Portugese, Italian and Russian were added as fully fleddged translations · New Achievement localization for the new supported languages and Spanish · Fix a bug when a new research shows up in another region while the Shop is filtered to one regionGame update5 Aug 20261.4.9Tearing down what you have built now costs less and is faster than building it (notably Fortifications) · Clicking a resource opens its gains and expenses in the left panel, and each line opens its node · A new button in that view stops every investment at once · A node now tells you when no investment is needed to achieve your target · Fix the State Building Edict never restarting infrastructu…