
Poly Bridge 2 is transitioning its online infrastructure to Steam for Leaderboards and the Workshop. As a result, there will be a full reset of all Leaderboards and Workshop data. Additionally, the Gallery is being updated to utilize the Poly Bridge 3 system, which will also require a reset. Twitch integration will be discontinued.
June 30, 2026, at 11:00 AM Pacific Time
Since launch, Poly Bridge 2 has relied on a custom AWS backend for all online services. While this allowed us to achieve cross-platform services between Steam and Epic, maintaining this custom infrastructure is costly. As sales of PB2 naturally decline over time, the cost of running these servers is no longer financially viable.
To ensure we can support Poly Bridge 2's online functionality indefinitely, we are moving Leaderboards and Workshop to Steam, and sharing a low-cost Gallery backend with Poly Bridge 3.
Because of this infrastructure switch, all current Leaderboards, Workshop items, and Galleries must be reset.
CRITICAL: If you have published Workshop levels but deleted the original files from your Sandbox, please open those levels from the "Uploaded To Workshop" tab in the Sandbox and save them locally before June 30th so you don't lose them.
We sincerely apologize for the inconvenience the Leaderboard reset and Workshop clearance will cause. This difficult decision was made solely to guarantee that Poly Bridge 2 has stable, reliable online support for years to come.
These changes are in v1.70 (for Windows/MacOS/Linux) currently on the public-test Steam branch. Unlock this branch with the password: hEJhVCTAlZFaq96L
Feel free to ask any questions here, or reach out directly at [email protected].
We have migrated the most downloaded 10,000 workshop levels and 300 workshop campaigns. We will migrate gallery items, starting with the oldest first.