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Stellar Odyssey
News
v1.3.4
Game update
v1.3.4
Stellar Odyssey
· published
24 Oct 2026, 00:53 UTC
All news
Players around this date
Read on Steam
Additions
Founding a colony now starts a 48 hour cooldown for that economy. Logistics shortens it, and your first colony of each economy has none.
The founding cost no longer goes up with your Population and Productivity skills. It now grows with each colony you own of that economy.
Each economy card in Colonization shows the cost and cooldown of your next colony.
Bugfixes
Fixed the catalyst market table switching back to the stat you had just left.
More from Stellar Odyssey
Other announcements
All news
Game update
23 Oct 2026
v1.3.3
Additions · Market listings now keep using their inventory or catalyst slot until they sell, are withdrawn or expire. · Listings now expire after 14 days and return to the seller. Everything already listed gets its 14 days starting today. · My listings can now withdraw everything at once, or only listings older than 3, 7 or 10 days. · Added a seller view: check everything a player has for sale…
Game update
21 Oct 2026
v1.3.2
Bugfixes · Fixed not being able to found a colony on a system claimed by a squadron. The only reservation left is the discoverer's 48 hours on a new private system. · Fixed the system panel showing an empty "Claimed by" after traveling to a claimed system. · Fixed the Atlas leaving most starter systems out of the list: they now always show first, whatever the filters. · Fixed a full colony show…
Game update
19 Oct 2026
v1.3.1a
Bugfixes: * Hotfix for last minor patch 1.3.1.