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Stellar OdysseyNewsv1.3.4
Game update

v1.3.4

Stellar Odyssey · published 24 Oct 2026, 00:53 UTC

All newsPlayers around this dateRead on Steam

Additions

  • Founding a colony now starts a 48 hour cooldown for that economy. Logistics shortens it, and your first colony of each economy has none.
  • The founding cost no longer goes up with your Population and Productivity skills. It now grows with each colony you own of that economy.
  • Each economy card in Colonization shows the cost and cooldown of your next colony.

Bugfixes

  • Fixed the catalyst market table switching back to the stat you had just left.
More from Stellar Odyssey

Other announcements

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Game update23 Oct 2026v1.3.3Additions · Market listings now keep using their inventory or catalyst slot until they sell, are withdrawn or expire. · Listings now expire after 14 days and return to the seller. Everything already listed gets its 14 days starting today. · My listings can now withdraw everything at once, or only listings older than 3, 7 or 10 days. · Added a seller view: check everything a player has for sale…Game update21 Oct 2026v1.3.2Bugfixes · Fixed not being able to found a colony on a system claimed by a squadron. The only reservation left is the discoverer's 48 hours on a new private system. · Fixed the system panel showing an empty "Claimed by" after traveling to a claimed system. · Fixed the Atlas leaving most starter systems out of the list: they now always show first, whatever the filters. · Fixed a full colony show…Game update19 Oct 2026v1.3.1aBugfixes: * Hotfix for last minor patch 1.3.1.