Cleric
• Reaching level 20 on a Paladin now permanently unlocks Cleric, even if that Paladin is deleted.
• Cleric has the legendary: Holy Spirit, a legendary companion that echoes 25% of your direct damage and healing.
• Holy Spirit grants nearby allies 5% increased damage and healing within 30 yards for 10 seconds after using a damage or healing ability.
New Cleric Runes
• Searing Judgment (Blue): Radiant Hammer makes enemies take 5% more Holy damage per stack, up to three stacks for 10 seconds.
• Radiant Eruption (Epic): Each Radiant Hammer hit triggers Holy Nova at the target.
• Rebounding Light (Green): Adds one Radiant Hammer bounce per rank, up to two ranks.
• Lingering Wrath (Blue): Adds another Divine Wrath bolt and extends the channel to fit.
• Merciful Radiance (Epic): Damaging Divine Wrath bolts heal allies within 8 yards of the enemy hit.
• Sacred Reciprocity (Blue): Damaging Divine Wrath empowers your next healing channel by 50%, while healing empowers your next damaging channel.
• Cascading Grace (Blue): Direct heals reduce Divine Wrath’s channel time by 5% per stack, up to 30%, lasting 10 seconds.
• Binding Radiance (Blue): Radiant Shield slows enemies hit by 50% for 5 seconds.
Combat Fixes
• Fully absorbed attacks now show “Absorb” instead of damage numbers.
• Partially absorbed attacks now show the actual damage taken and the amount absorbed.
• Divine Aegis now absorbs damage correctly on training dummies.
• Fire damage from burns, procs and Lava Chicken now contributes to Guttermass’s Heating Up stacks.
Spell Effects
• Fixed small sparkles and thin spell trails looking washed out on High graphics settings.
• Fixed spell effects losing particles when the frame rate drops.
Tooltips
• Divine Wrath’s tooltip now clearly explains its channel, enemy damage and ally healing.
• Divine Aegis’s tooltip now shows how much damage it absorbs.
• Fixed duplicate equip effect lines on Guttermass item tooltips.