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王朝:将军觐见News2026.10.14第二次更新
Game update

2026.10.14第二次更新

王朝:将军觐见 · published 14 Oct 2026, 13:31 UTC

All newsPlayers around this dateRead on Steam

- 修复0人的军队无法获得补给,卡死在0人的问题;
- 修复一个交互按钮可能失灵打开上级政区页面的问题;

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Game update26 Oct 20262026.10.26,beta分支更新修复了新寻路优化导致的不走最佳路线的问题; · 修复了军团刚生成时士气、组织度为0,直到触发战斗才会刷新的问题; · 修复了进行归附/称臣谈判时,已处在战争状态时依然会显示“可能与XX开战”的反对值的问题; · 继续优化了道路不通的判定机制;Game update24 Oct 20262026.10.24,beta分支更新重做了AI发起劫掠的机制,现在会从最近的地块逐渐往里蚕食; · 添加了判定城市之间是否道路可通的机制,主要用在授予/剥夺权力、军队出征等事件中。现在AI出兵、选择补给来源都会考虑道路是否可通,避免在领土不连通的情况下乱调兵; · 将寻路性能提升了60~70%;Game update23 Oct 20262026.10.23,default分支更新小幅优化了寻路性能,大约快了15%左右; · 调整了向富商索取军资时索取额的计算方式,改为与贸易点等级挂钩; · 调整了NPC富商对索取军资的决策机制,改成主要考虑自身的财富状况和对主官的好感度; · 修复了一个可能在反复读档时导致游戏崩溃的bug; · 调整了寻路权重,让军团更愿意走道路和水路;