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City Game StudioNewsPatch v1.29.0-rc2
In-game event

Patch v1.29.0-rc2

City Game Studio · published 14 Oct 2026, 17:00 UTC · build 25826633

All newsPlayers around this dateRead on Steam

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.Please make sure to make backups of your save files before playing.

Changelog - rc2

Franchise

  • Franchises are now computed live, then cached in the savegame.
  • Added a new `franchise_id` attribute to every game.
  • Migrated old savegames to compute franchises.

Misc

  • Optimized the game sales computation.
  • Reworked the digital store model type to match the one used by the other models, and migrated old savegames.
  • Optimized chart rendering and the toggle animation.
  • Reworked the HTTP requester to make it more stable.

Bugfix

  • Fixed the mouse cursor being offset by 30 pixels on Windows. This bug was 2 or 3 years old, sorry for the delay!
  • Fixed the employee energy bar disappearing when releasing a game, a remake or a game port. It came from legacy code that wasn't using City Game Studio's latest interface framework. Rewriting that part was tedious, but it works now and runs better than before.

Previous changelog

Interface

  • Reworked the game history panel.
  • Reworked the game creation panel. The Design, Development and Polish steps now use the same template as the history panel to display past games.
  • Custom platforms: You can now rename custom platforms while they are in development.

Bugfix

  • Fixed a game freeze that could occur during HTTP requests (used by the Twitch integration), caused by a TLS handshake with no timeout.
More from City Game Studio

Other announcements

All news
Community23 Oct 2026Franchises and More Lifelike CompetitorsHi everyone! I hope you're doing well and that everything's going the way you want! Obviously, on my end, things are a bit of a mess, but that was expected. Adding franchises is no small feat. Anyway, let me tell you all about it right away! This week's recap I'm right in the thick of it: the game history interface is getting a full overhaul. For now, there isn't much new, except that you can l…In-game event21 Oct 2026Patch v1.29.0-rc3Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible. Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from. Please leave…Community16 Oct 2026Gears, Optimizations, and Fewer BugsHi everyone! I've made good progress on franchises. Even if you won't notice anything visually, there are lots of changes under the hood. And since all this adds load to your CPUs, I had to take the time to optimize whatever could still be optimized. Let's go, I'll tell you all about it right away! This week's recap Let's jump straight into franchises. In this build, the game already starts com…