Minor patch to fix some of the game breaking bugs you guys have helped discover today! Updates include:
- Set up default Steam Deck controller configuration
- Nerf Chest Mimic damage (4->3)
- Implement fallback timer so combat auto starts if it hasn't in x number of ticks
- Implement second fallback timer so battle encounter activates if it hasn't after 1 second
- Fix/clean up hovering Souls/Gold/Lumes descriptions
- Fix Cauldron not using souls
- Make Chest items spawn directly on same tile so that items aren't unreachable
- Fix locked treasure room soft lock bug when exiting after entering
- Fix wood armor typo
Thank you to everyone logging things in bug-report!