Gamepad: Added full gamepad support for combat and UI. Implemented a temporary Virtual Cursor system for UI interaction while the complete gamepad UI navigation system is still in development.
Progression: Reworked the Skill Tree and early-game progression. Perks no longer require Weapon Skill Tree progression to be unlocked. Added additional connections between Skill Tree perks. Weapon Skill Trees remain relevant through bonuses used by certain perks.
Movement: Improved overall character movement and responsiveness.
Combat: Added an Auto Aim system, which can be disabled in Settings.
Options: Added an option to show or hide Damage Numbers.
Items: Fixed issues related to purchasing and equipping items.
General: Various minor bug fixes and improvements.