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Loot TycoonNewsSummon! Power Up! Build New Playstyles! | v0.5.3 Summoning Update Now Live!
In-game event

Summon! Power Up! Build New Playstyles! | v0.5.3 Summoning Update Now Live!

Loot Tycoon · published 8 Sep 2026, 10:17 UTC · build 25081869

All newsPlayers around this dateRead on Steam

Hello, Adventurers!

In the v0.5.3 update, a brand-new Summoning System has officially been added to the game! You can now summon different types of companions through Summoning Skills to assist you in battle. Each summon has its own unique combat style, while also gaining different levels of enhancement based on the player's attributes. At the same time, we have added various Summoning and Support Unique Affixes, providing more choices and possibilities for building powerful summon-focused playstyles.

In addition, this update adjusts the initial cooldown mechanics for certain skills and makes a balance adjustment to the execution-type Unique Affix, making combat smoother and expanding the possibilities for different builds.


Here are the details of this update:

👻 Brand-New Summoning System

  • New Summoning Skills: You can now summon different types of summons through Summoning Skills to assist you in battle.

  • Stat Inheritance: Summons inherit the player's HP and damage, with different summons having different inheritance ratios.

  • Special Stat Inheritance: Summons also inherit the player's Critical Rate, Critical Damage, Thorns Damage, and Resistances.

  • Continuous Recovery: Summons continuously recover HP, with an initial recovery rate of 5% of their maximum HP per second.

  • Trigger Player Effects: When a summon hits a target, it can trigger the player's on-hit HP recovery effects as well as other on-hit trigger skills.

  • Skill Support Affixes Apply: Support Unique Affixes that affect skills also apply to Summoning Skills, providing additional ways to strengthen summon-focused builds.

💀 New Summoning Unique Affixes

  • Skeleton Warriors: Summon 3 Skeleton Warriors that inherit 500% of the player's HP and 300% of the player's damage, with a 6-second revival cooldown.

  • Skeleton Archers: Summon 2 Skeleton Archers that inherit 300% of the player's HP and 500% of the player's damage, with an 8-second revival cooldown.

  • Bronze Golem: Summon 1 Bronze Golem that inherits 2000% of the player's HP and 400% of the player's damage, with an 18-second revival cooldown. While the summon is active, the player gains an additional 40% Damage Reduction. This effect does not stack.

  • Chick: Summon 1 Chick that inherits 10% of the player's HP. When the Chick approaches a target or dies, it self-destructs, dealing 500% AoE Damage, with a 4-second revival cooldown.

✨ New Summoning Support Unique Affixes

  • Damage Enhancement: Summons deal 100% increased damage.

  • Health Enhancement: Summons gain 100% increased maximum HP.

  • Health Recovery: Summons additionally recover 10% HP per second.

⚔️ Combat Mechanics & Balance Adjustments

  • Cooldown Optimization: All cooldown-based skills and Summoning Skills now enter the battlefield with their cooldowns already complete, so you no longer need to wait for their initial cooldown.

  • Execution Affix Adjustment: The execution threshold bonus of the execution Unique Affix has been adjusted from +10% to +7%.


We hope you'll jump into the game and experience these new changes for yourself! If you encounter any bugs while playing, or have any ideas or suggestions about the new features, feel free to share your feedback with us in the community.

Good luck on your adventures!

Parallel Gate

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