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SludgineersNewsSludgineers : Patch #3 (v1.00.03)
In-game event

Sludgineers : Patch #3 (v1.00.03)

Sludgineers · published 2 Sep 2026, 02:48 UTC · build 25070702

All newsPlayers around this dateRead on Steam

Hey folks,

🛠️ Patch #3 is now live! Focusing on Bugs, Tweaks, and Minor Improvements.


Patch #3 (v1.00.03)

  1. Bug Fixes;

    • Steam deck fixes;

      • Fixed mouse visible when using external mouse

      • Fixed menu navigation with keyboard

    • Fixed refinery barrels input visual glitch

    • Turbo Time achievement code clean up

  2. Tweaks & Minor Improvements;

    • Improved pollution detection threshold of 'vacuum sludge detector'

    • Setup saving zoom level of upgrades popup

    • Setup saving zoom level of map

    • Added 'upgrades owned / upgrades total' text to upgrades popup (bottom left screen)

    • Increased deadzone for switching to gamepad (will prevent gamepad from taking over input when not in use)

  3. Note: 120Hz Mac Issue: Unable to resolve at this stage, will continue to investigate a solution.


Updating Your Game

  • How to force the game update: Try restarting the steam client, then validate the game files by either right clicking the game in your Library, or click the gear icon from the game's Library page on the far right > From the drop down menu, select Properties > Select the Installed Files tab and click the Verify integrity of game files button.


What's Next

  • As mentioned in our 'Thank You' steam announcement, essentially we are having design discussions and planning for the first content update, initially focused on improving the end game and making it more fun with Challenge Modes - more details available here:

--

Thank you,

Andy & Aaron

p.s. Thank you so much for playing Sludgineers <3

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