Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Infamous Keepers PlaytestNewsNew version up! 0.3.1.16
Game update

New version up! 0.3.1.16

Infamous Keepers Playtest · published 26 Aug 2026, 12:32 UTC · build 24949000

All newsPlayers around this dateRead on Steam

Hello, dear playtesters!

A new build is available, which contains a lot of bugfixes. We're still focusing on stabilization and performance improvements for this week, while continuing to open the playtest to more people (250 right now).

Thank you for your feedback so far, which helped us a lot already! If you want to help us even more, you can:

  • Use the "report bug/share feedback" button in-game (top right)

  • join the discord server (through the invitation on the title screen) to discuss with us

  • post on the Playtest Steam Community HUB

Now, here is the complete changelog:

Major Fixes

  • Softlock: Fixed a softlock issue when rerolling upgrades between waves.

  • Summons: Summoned units no longer count toward the employee limit, and the summoning system has been stabilized.

  • Skeletons: Fixed a bug where skeletons would not die.

  • Knockback: Units no longer fall into dungeon holes.

  • Tutorials: Fixed tutorial restart behavior after certain events.

  • Events: The upgrade screen now waits for an event to end before appearing.

Tutorial (FTUE)

  • The Hammer replaces the Poison tower in the recruitment activity.

  • You don't have random events during the tutorial anymore

  • Rats have been removed from the tutorial to simplify the onboarding experience

Content

  • Added a new Relic.

Gameplay

  • Damage system adjustments (formulas and utilities).

  • Fixed event raycasting for more reliable selection.

Narration

  • The first narrative dialogue appears when you start your first run

Music

  • New music on the title screen

Localization

  • Fixed several localization keys

See you soon for another update!

More from Infamous Keepers Playtest

Other announcements

All news
Game update11 Sep 2026New version - 0.3.1.23Hi dear playtesters! Here comes a new version, focusing on optimization and bugfixes. A bigger update should be released during the next week. In the meantime, enjoy! Major Fixes · Softlock when rerolling upgrades: fixed. · Summons: no longer count toward the employee limit, and the summoning system has been stabilized. · Skeletons no longer fail to die. · Units no longer fall into holes after…