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Titan Quest IINewsCrafting & Spirit - Hotfix 3
Game update

Crafting & Spirit - Hotfix 3

Titan Quest II · published 21 Aug 2026, 19:50 UTC

All newsPlayers around this dateRead on Steam

Titan Quest II - Early Access Content Update 8 Hotfix 3 - 0.7.0-public.137244+win.2993

Heroes!

We have another Hotfix for the Spirit and Crafting update that contains a set of fixes.

Masteries

  • Spirit - Cthonic Pulse: Fixed an issue where Returning Projectiles and Returning Explosion modifiers lacked functionality when using the skill as a triggered ability.

Quests and World

  • Blood Statue Curse: Damage can no longer kill players and now deals damage based on their unreserved health.

  • Brandbearer Encampments: Fixed an issue where a chest couldn't be opened.

  • Cave of Pan: Fixed a navigation issue.

  • Chiron's Gym: Players are no longer teleported out when reserving too much health, but only when they would suffer damage that could kill them.

  • Crawling Caverns: Reworked rock collision to avoid players getting stuck after dodging.

  • Court of the Acolytes: Reworked the location so it is not possible to look out of camera bounds anymore.

  • Doliana Quarry: Reworked a problematic jump spot.

  • Enclave Graveyard Teleporter: Fixed an issue with an invisible wall.

  • Gardens of the Mistress: Fixed a canal where players could get stuck.

  • Lost in the Dark: The vision now correctly reaches the hole again.

  • Moirai Caves: Fixed an issue with floating candles.

  • Rebel Outpost: Fixed an issue where the player could sink into the ground.

  • The Wisest of Centaurs: Fixed a missing quest marker at Chiron's cave entrance after entering it once.

  • Undercity Catacombs: Reworked stairs so players can't get stuck anymore.

  • Wild Labyrinth: Fixed spot where players could get stuck.

UI and Controls

  • Fixed modifiers not properly updating in the abilitiy descriptions when in respec mode.

  • Storm - Passives - Overcharge: Has a new icon now because Lightning Domain had the same icon.

  • Enemy execution overlays no longer show up on enemies that have not been fully spawned yet.

  • Fixed health reservation on overhead healthbars not being shown properly on game start.

Multiplayer

  • Fixed an issue where Golden Skull Items would still be displayed for clients even after being picked up.

  • Fixed an issue where Clients received notifications for all quest items when picking up a new one.

More from Titan Quest II

Other announcements

All news
Game update19 Aug 2026Crafting & Spirit - Hotfix 2Heroes! We have another Hotfix ready for the Spirit and Crafting update that delivers a set of fixes to improve your experience. Player and Masteries · Health reservation via sustained abilities can't kill the player anymore · Fixed an issue where summons didn't properly work after the player character died · Spirit - Chthonic Pulse - Trigger: Cannot be triggered faster than its Cast Time would…Community14 Aug 2026New Feature: CraftingHeroes, In our Early Access roadmap, we promised you crafting. This is now here for you to enjoy as of our latest update! Let’s dive right into how it all works, and in what way the systems support and improve itemization. Our Mission Crafting is one of the areas where we decided to hugely diverge from the first game. Finding good items that work for your build is always an amazing feeling, eve…Game update12 Aug 2026Crafting & Spirit - Hotfix 1Titan Quest II - Early Access Content Update 8 Hotfix 1 - 0.7.0-public.136180+win.2932a Heroes! Today we are already pushing a fast Hotfix that adresses one specific crafting related issue. We will deliver another, more elaborate Hotfix soon. · Fixed an issue where returning a 2-handed item from the crafting slot while having a main- and off-hand equipped could remove the off-hand item from the…