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HEXCRAWL DemoNewsHEXCRAWL Early Access — Patch 0.10.11
Game update

HEXCRAWL Early Access — Patch 0.10.11

HEXCRAWL Demo · published 12 Aug 2026, 18:34 UTC

All newsPlayers around this dateRead on Steam

HEXCRAWL Early Access — Patch 0.10.11

This patch is about protecting your campaign and repairing your bags. Saving now keeps a few recent local copies of every campaign quietly in the background, and campaigns you start from here on are tagged so they can travel between your own PCs once Steam Cloud saves arrive (in a future update).

On the repair side, backpacks no longer go dead in shops when another bag is open, and typing a save name finally behaves like a text box. Cities also gain a Harnessmaster for Armor lessons.

Saves:

  • Saving now keeps a few recent local copies of each campaign on your own PC, in the background. If a save ever goes wrong, Guide - Keys - Advanced explains how to put one back
  • Groundwork for Steam Cloud saves: campaigns started from this update onward are tagged so they can safely travel between your PCs later. Campaigns already in progress keep working exactly as they do now and stay on the machine they were played on


Trainers & Guide:

  • Cities list a Harnessmaster under TRAINERS (Arms) for paid Armor Mastery lessons. The Anvil Saint at forge sites still teaches Armor alongside Smithing


Fixes:

  • Backpacks no longer go unusable in shops. Once another bag was open while you shopped - a quiver, reagent satchel, Portable Pit or Bottomless Bag - your backpack could refuse to open, both bags fought over one window, and dragging an item out just dragged the window around. It stayed broken in every shop for the rest of the session, even after buying a new backpack. Each bag now keeps its own window
  • Typing in save names (and other text boxes) works properly: letters like W, A, S and D no longer jump your cursor out of the box, and the spacebar types a space instead of triggering a button. Press Enter to confirm a name. Controller players still get the on-screen keyboard


Join our Discord for bug reports, suggestions, and launch chatter: https://discord.gg/HSqwHptSv

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Game update5 Sep 2026HARNESS YOUR ARSENALHARNESS YOUR ARSENAL HEXCRAWL Early Access — Patch 0.10.46 Light and Heavy Harnesses keep ready weapons, shields, and potions on the straps — you pack them by hand. Loot and shop packing never dump into them. In a fight, Stow and Draw still sees everything you carry, and the piece you stow returns to the harness if a slot is free. Harnesses: · Light Harness (3 slots) and Heavy Harness (6 slots)…Game update5 Sep 2026STOW AND DRAW!STOW AND DRAW HEXCRAWL Early Access — Patch 0.10.44 In a fight, right-click a hand to stow what you hold and draw another weapon or held item you carry. Stow and Draw: · Right-click a hand (or press X on a hand with a controller) to stow what you currently hold and draw another weapon or held item you carry — that spends your turn · A bow or crossbow with more than one kind of matching ammo hop…Game update3 Sep 2026HEXCRAWL — Portuguese LocalizationHEXCRAWL Early Access — Patch 0.10.43 HEXCRAWL now speaks Portuguese! Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. Language: · Portuguese — Brasil and Portugal — full in-game Interface (menus, Guide, items, monsters, findings, quests, books, encounters, combat story lines, and more) · Português (Br…