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Peace IslandNews8/4 patch up for all 3 platforms.
Game update

8/4 patch up for all 3 platforms.

Peace Island · published 5 Aug 2026, 00:02 UTC

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Okay- we finally got a new raft of bug reports in, and we did what we could to address the most important ones:

1 - We integrated the latest Vegetation Spawning system.
2 - We again temporarily removed collectable trash items.
3 - We were able to implement SOME of the fixes for lags, but not all.
4 - We integrated rain - but we need another day to integrate wet fur.
5 - We brought back the "skip intro mission" box.

All of this is up for all three platforms, right now.

The biggest screw-up that led to this was a wasted three-day effort on my part to try to implement project-wide sector streamlining. We thought we could take a shortcut, and it wound up biting us in the butt. We finally got that fixed this morning.

I have been working 11-hour days for 33 days straight, and I need to take the first half of Wednesday off - but I will probably be back to work by 5PM.

By Friday we will have implemented the wet fur, and brought back the trash collection - along with a couple of performance fixes that are TBD.

More from Peace Island

Other announcements

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Game update14 Sep 20269/14 patch up for all 3 platforms!- Brought back the tail IK chains. - Fixed flowers sprouting in roads. - Added a message upon unlocking, that describes the cat's "abilities." - Fixed "Caliheigh/Calineigh" indiscrepancies. - Brought back spiders. - Repaired cutscene video player. - Assembled the final stuff together for the Namastay Interior.Game update10 Sep 2026MAJOR PERFORMANCE UPDATE!!!We just tested the PC version on Ultra Quality, lagging is reduced by 90% overall! PEACE ISLAND HAS NEVER RUN AS SMOOTHLY, AS IT DOES NOW. Believe it or not- the cause of the lags was not the complexity of the downtown sectors (although these do need to be optimized.) It was actually the 50 or so external readable objects - seriously- just around 50 objects were making the game virtually unplay…Game update3 Sep 20269/2 patch up for PC/Mac - Linux to follow Thursday AM.- Made sure cat heads do not go into solid objects. - Made the cat heads rotate to follow the camera. - Added an IK chain to the tail that makes the movement appear much more natural. - Removed the duplicate "ZZZs" over a few more beds (hopefully, all.) Next patch/update within 48 hours.