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MapleStoryNews[Completed] Scheduled Minor Patch Maintenance - July 30, 2026
Community

[Completed] Scheduled Minor Patch Maintenance - July 30, 2026

MapleStory · published 29 Jul 2026, 01:42 UTC

All newsPlayers around this dateRead on Steam

The maintenance has been completed and we have extended Cash Shop items in your inventory for 10 hours. Please restart your Nexon Launcher or Steam to ensure you receive the latest client update.

The maintenance has been extended. We apologize for the inconvenience this may have caused you and thank you for your patience during this time.

We will be performing a scheduled minor patch maintenance starting on Thursday, July 30, 2026 at 5:00 AM PDT (8:00 AM EDT / 2:00 PM CEST / 10:00 PM AEST). We anticipate the maintenance to last approximately 8 hours, concluding around 1:00 PM PDT (4:00 PM EDT / 10:00 PM CEST / 6:00 AM AEST July 31).

Times:

Thursday, July 30, 2026
PDT (UTC -7): 5:00 AM - 1:00 PM
EDT (UTC -4): 8:00 AM - 4:00 PM
CEST (UTC +2): 2:00 PM - 10:00 PM
AEST (UTC +10): 10:00 PM - 6:00 AM July 31

What will be unavailable:

  • All MapleStory game servers.


Changes and Updates:

  • MapleStory will be updated to v.270.2.0.
  • Monthly Windows Update.
  • The Operation: Dive Record Shop has been reenabled.
    • The shop's open period is extended, running from after the July 30 maintenance until August 6 at 23:59 UTC.
    • The Sol Erda Fragment x10 Coupon can be purchased for 450 coins, with a maximum purchase quantity of 30. The purchase limit has been restored to the corresponding amount at the time after the v.270 maintenance on July 22.

  • The Sol Erda Fragments and Coupons that were sold due to an incorrect setting in the Operation: Dive Record Shop will be fully recovered.

    • Any unused Sol Erda Fragment x10 Coupons and Sol Erda Fragments still held were recovered during today's maintenance, and the Kroma Coins used to purchase those coupons have been fully refunded.
    • If the amount recovered is less than the amount purchased, the remaining amount will be automatically recovered each time the affected character opens the HEXA Matrix / Erda Link UI, and that UI cannot be used until the full amount has been recovered.
    • 6th Job skills and all other in-game content remain fully available.
    • Once a Sol Erda Fragment has been used, there is no other way to recover it, so the method above was applied to ensure accurate recovery.
    • In addition, please note that abusing the unfair gains caused by any in-game error may result in account penalties.

  • Ride or Die Changes:

    • Increased HP for bosses in Ride or Die as clear times were too short to determine appropriate ranking placement.
    • The Ride or Die timer will now start when the boss appears to reduce the impact of ping on ranking results.
    • 10-second re-entry cooldown will be added to prevent repeated entries for better results. This is to mitigate luck based factors on re-entry.
    • Week 2 boss challenges have been reenabled.
    • Adjusted the Guardian Charm stats: Increases the maximum limit of shields obtained from Mapae/Amulets by 10%/25%/50% → 10%/15%/20%.

  • Resolved an issue where renting equipment through Arthur's Equipment Rental with a full inventory would not inform players to create space for the transaction.
  • Resolved an issue where obtaining a Gigatoad Soul Shard would cause the item to enter the USE inventory instead of Soul Collection.
  • Resolved an issue where Dawn Warrior's Rising Sun and Falling Moon skills would toggle on/off incorrectly.
  • Resolved an issue where certain features were not functioning as intended for the Brazil social feature block applied during the v.270 update.
  • Resolved a visual issue where the background in the Familiar Adventure: Mushroom Shrine map was displayed incorrectly.
  • Resolved an issue where certain Kinesis story quests were not properly displaying videos.
  • Resolved an issue where using Origin/Ascent skills during Fever Time would cause the game to lag.
  • Resolved an issue where the Ignite Cash Shop item image was displayed incorrectly.
  • Resolved an issue where the Burning Express event was not properly allocating monsters defeated for some players.
  • Resolved an issue where some collaboration item tooltip text was not properly displayed.
  • Resolved an issue where the Mover NPC was missing from Henesys on Challenger Worlds.
  • Resolved an issue where Sia Astelle's Stellar VIII - Sadalmelik skill did interact properly with the Decent Combat Orders skill.
  • Resolved an issue where Sia Astelle's Stellar VIII - Sadalmelik skill did not appear in the Buff Favorites UI when used with Stellagram Fusion.
  • Resolved a visual issue where Princess Sakuno's Blessing and the Twilight Bloom V Cores appear as if they are able to level to 50.
  • Resolved an issue where players were kicked after entering the Darknell boss fight in the Ride or Die event.

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