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TheFlagShip PlaytestNewsPT V:0.0.39.0
Game update

PT V:0.0.39.0

TheFlagShip Playtest · published 24 Jul 2026, 18:01 UTC

All newsPlayers around this dateRead on Steam

## Added

* Added and improved multiple Roguelike Build Features, Ability Device upgrade modules, and Exotic Creation mechanics to expand in-run Build combinations.
* Added multiple new Crew characters, character abilities, and dedicated testing environments, further expanding Crew Build content.
* Added multiple Rebel faction enemy ships, ship variants, weapon configurations, and dedicated AI behaviors.
* Added Spectator Mode and an objective camera system, supporting various cinematic camera movements and debugging features.
* Added and expanded ship creation tools, covering equipment previews, Sockets, LODs, Colliders, Prefabs, and configuration validation workflows.
* Completed multiple combat rooms, elite encounters, and optional combat content for W1 D1–D4.
* Established Encounter Placement, staged reinforcements, additional encounter systems, and Exotic Artifact reward systems.
* Expanded fighter AI, unit evacuation, target identity systems, mission HUD, debugging tools, and save restoration capabilities.

## Modified

* Refactored underlying systems for Exotic Creations, ability sources, Build Features, Buffs, and reward acquisition to improve scalability and save stability.
* Optimized Build mechanics and related upgrade modules, including Momentum, Culling, Suppression, Overdrive, Gunnery Solution, and more.
* Fully advanced UI localization and Breadcrumb navigation improvements, standardizing display conventions across menus, combat, camp, shop, mission, tutorial, and roguelike interfaces.
* Optimized combat HUD, target information, weapon status, and Buff displays.
* Adjusted Rebel ship model configurations, weapons, materials, LODs, collision setups, and thruster effects.
* Cleaned up and retired legacy UI, old ships, and test assets to improve project resource organization.
* Refactored room generation, encounter lifecycle, transition flows, and content validation systems.
* Optimized turret and missile target selection, fighter engagement behaviors, and ship weapon performance.
* Organized weapon assets and legacy configurations, while improving UI, character content, localization, and testing workflows.

## Fixed

* Fixed save-related issues including HP restoration after loading, save backup timing, and Exotic Creation failures after loading.
* Fixed multiple issues with Build Features, Buff stack counts, refresh modes, and ability triggers.
* Fixed issues where certain enemy ships could not fire, launch missiles, aim weapons correctly, or had incorrect unit configurations.
* Fixed errors and state refresh issues in Loadout, Map, Mission, Dashboard, Target Info, and other interfaces.
* Fixed numerous hardcoded text issues, missing localizations, incorrect fallbacks, and formatting display problems.
* Fixed false positives and blocking issues in ship creation tools related to Prefabs, baked data, missile bays, Colliders, and configuration checks.
* Fixed issues with secondary weapons, missiles, Riptide frigates, AI formations, and dynamic enemy tracking.
* Fixed encounter configurations, wave phases, reward references, room validation, and navigation exit issues.
* Fixed issues with save backups, equipment restoration, shop bindings, target HUD, and Crew UI displays.

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Game update14 Sep 2026Test Update V:0.0.41.10Test Update V:0.0.41.10 Fixes - Fixed an issue where missiles, flak, and other explosive weapons could suddenly stop dealing explosion damage. - Fixed firing and target-locking issues with certain missile weapons. - Fixed issues when applying or deleting ship loadout presets.Game update14 Sep 2026Test Update V:0.0.41.9Test Update V:0.0.41.9 Added - Added a Restore Defaults button to Display Settings. After confirmation, defaults are applied and saved immediately, with graphics quality reset to the current device's automatic recommendation. Improvements - Optimized thruster effects on Steam Deck, using lightweight versions by default to reduce their performance cost. - Improved automatic graphics recommendati…Game update7 Sep 2026Test Update V:0.0.41.6Test Update V:0.0.41.6 New - Player weapon firing camera-shake feedback system - First batch of Loading screen Tips content Improvements -The localization language initially follows the operating system's language. - Louder player weapon firing audio - Kill indicator animation with red kill marker - Between-battle scene lighting adjustments Fixes - Fixed possible errors when units and collectib…