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The Dungeon PersistsNewsBug Fixes
Game update

Bug Fixes

The Dungeon Persists · published 14 Jul 2026, 01:57 UTC

All newsPlayers around this dateRead on Steam

Combat & Traps

- Invincibility now actually blocks trap damage
- Fixed Death From Afar (and Ranger's base range bonus) capping out early instead of scaling with real target distance
- Holy Burst's auto-trigger now shows its burst effect

Economy

- Ranger now earns gold from kills
- Potions and scrolls can now be sold

Secrets

- Minimap no longer spoils the exit location or which chests are mimics before you find them
- Mimics no longer flash their name/health bar before attacking

Movement

- Fixed a bug causing rapid warping when moving diagonally into a wall corner
- Enemies can no longer spawn stuck inside walls

Items & UI

- Fixed inflated stat comparisons on some gear (Iron Helmet, Amulet of Power, etc.)
- Ranger's Sharp Arrows upgrade now shows up in your buffs list
- Disciplines list is now scrollable
- Fixed tooltips getting cut off at screen edges
- Fixed text overflow issues in the Chronicle and Run History screens
- Fixed interact prompts drawing over open menus
- Minor settings menu and character sheet polish

More from The Dungeon Persists

Other announcements

All news
Game update14 Jul 2026Update 1.0.2A round of readability improvements and bug fixes across menus, the minimap, and several class abilities. Big thanks to Tuph and Moonbane for the detailed feedback that drove most of these fixes! Menus & Readability · Crisper UI text — swapped the faint drop shadow for a clean dark outline on all interface text, and brightened the washed-out menu colors for much higher contrast. · Softer CRT ov…