Laser Eyes weapon added — zap your enemies with searing eye beams!
Peelblade weapon is now available to use in battle.
Ghost on a Stick replaces the previous brutal weapon slot.
Heartbreaker item replaces the Soul Stealer.
Princess Wand now has a melee attack for close-quarters combat.
Healing Potion can now be actively used as a consumable during combat.
Aura visuals are now visible on units, with smooth fade animations.
An in-game menu has been added so you can access options mid-match.
A new Settings menu lets you adjust resolution, window mode, FPS cap, and toggle HUD/health bars.
A Fight Progress Bar now tracks the flow of battle in real time.
Weapons now visually show when they're out of ammo.
Unit health bars are now larger and easier to read.
Status effects are now displayed on HUD unit portraits.
Unit portraits now correctly show a dead state.
Damage numbers have updated animations and a new look.
Selling items now uses a dedicated Sell Zone — drag items there instead of back to the shop.
Dragging items now highlights where they can't be placed and which items can be upgraded.
Camera movement and zoom feel more responsive.
AI units now always face the enemy they're attacking.
Team colors are now correctly shown on hats and item icons.
Match start/end sounds have been refreshed with new stings.
"Shield" has been renamed to "Block" throughout the game.
Fixed shields not working correctly for non-host players in multiplayer.
Fixed round result sounds not playing for clients in multiplayer.
Fixed a lag spike caused by the Grenade Stick explosion.
Fixed health bar values calculating incorrectly.
Fixed the teleport ability being incorrectly blocked.
Fixed health regeneration not displaying floating heal numbers.
Fixed the ready button in the Match Settings screen.
Fixed aura visuals not appearing correctly on unit abilities.
Fixed blood VFX pixel offset.
Fixed the Main Menu button navigation.