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Coffie SimulatorNewsPatch 1.6.0 - Mirrors & New Store
In-game event

Patch 1.6.0 - Mirrors & New Store

Coffie Simulator · published 12 Jun 2026, 14:55 UTC

All newsPlayers around this dateRead on Steam

[ Additions ]

  • New Mirrors: Added 5 different sized mirrors to bring a little more life to the shop! Reflections are low-resolution to keep performance smooth, but they add a neat touch to the environment. Reflection quality can be tweaked in the settings.

  • New Machine - Brewmate Pro: Step up your brewing game! Added a higher-quality, much faster variant of the filter coffee machine.

  • Save Slot Enhancements: Added a rollback option and difficulty customization directly to the save slots so you can easily revert or adjust your run.

  • Quick Save Access: Added a quick save folder opening button to the saves tab so you can immediately access your local files.

[ Fixes & Improvements ]

  • Computer Shop UI Rework:
    Completely overhauled the shop interface on the computer. Added page search, a shopping cart, and a Quick Buy feature, alongside much better item displays.

  • Placement & Grid System Overhaul:

    • Added a transparent ghost preview when holding grabbable objects like cups, allowing you to see exactly where your item will drop.

    • Reworked the entire grid visual to be much more appealing. It now correctly displays each grid segment as an actual precise placement position rather than just a visual overlay.

    • Made the grid on the countertop smaller to allow for much more precise, tighter object placement.

    • Reworked the ghost material used in build mode for rendering (this visual effect can be disabled in the settings).

  • Worker AI Rework: Upgraded the worker AI! They can now successfully deliver all standard drinks and foods to your customers. (See Known Issues for current limitations).

  • Brewmate Basic Update: The original regular filter coffee machine has been renamed to "Brewmate Basic" with updated textures and a slight increase to its brew duration for better game balance.

  • Difficulty Settings Clarity: Changed the first option in the difficulty settings to explicitly affect "Customer Amount" rather than "Time Between Customers" to clear up player confusion.

  • Balance Tweaks: Balanced the overall difficulty presets, alongside better tuning for customer spawn times and schedules.

  • Fixed an issue where sandwiches were not being saved correctly.

  • Disabled items will no longer mistakenly show up on the cash register.

  • Fixed an annoying issue where the player could not pour more than 1ml into cups when using the filter coffee carafe.

  • Fixed a late-game issue where relocating objects could cause them to get stuck at a 0 scale.

  • Fixed a save issue where the filter coffee glass (carafe) and its contents would disappear after loading a game.

  • Fixed an issue where unlocked machine speed boosts were not being properly applied upon loading a save.

  • Fixed an interaction bug where the player could relocate objects without dropping their held item but couldn't grab items from the cargo palette.

  • Fixed the food icons showing raw textures instead of the proper UI sprites in the research panel.

  • Fixed an issue where water containers would incorrectly duplicate themselves upon loading a save.

  • Fixed ingredient packages resetting to their maximum capacity after reloading a save.

  • Fixed a bug where the shop's rent amount would incorrectly reset to $19 upon loading a save.

[ Upcoming Additions ]

  • Continuing to train the Worker AI to handle more complex orders and machinery.

  • Multiplayer

[ Known Issues ]

  • The newly updated Worker AI cannot currently deliver blended drinks (frappes & milkshakes) or hot foods. AI improvements are ongoing, so if you notice any other weird worker behavior, please don't hesitate to report it!

Thank you for your dedication to making Coffie Simulator a better game! Your bug reports and feature requests are what help me push the game further and further. If you encounter any issues, please don't hesitate to let me know via Discord, the in-game feedback tool, or the Steam forums! Thank you!I'm tired boss.

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