We felt the clock mechanic did not fit the progression of the game, so it has been replaced with scissors.
The wrong-answer penalty has also been adjusted.
Previously, each wrong answer would immediately send the player to "Limbo."
Now, players will only fall into Limbo after 3 wrong answers.
When replaying a dream you've already experienced, some dialogue and artwork may appear differently.
In dreams with lengthy conversations before choices appear, certain sections can now be skipped.
Future dreams will also be designed in a similar direction.
Like the original demo version, the game now encourages progression in the following order:
Penguin Story → Prologue → Spaceship → Exploration
Additional dialogue has also been added when certain locations become available, in order to make the intended progression feel more natural.
Escaping from the early Mountain Giant battle will no longer result in a game over.
Instead, another giant battle will begin afterward.
Item vending machine on the spaceship will become usable (Consumes Dream Bugs)
Improving the exploration section to make it more engaging and polished
Thank you sincerely to everyone who left reviews and warm support.
As always, thank you so much!