Hi there! This is a quick one… We are working on a bigger update, which is planned for the end of the year, but we wanted to already drop some stuff for you to try out.
We added some additional spells that are unlocked from the start, essentially giving early players some more options already. We also wanted to expand on the Augmentations, giving older spells some new stuff as well. Players have been requesting more Augmentations forever, so we hope you’ll like ‘em! For the full list, check out the patch notes (spoiler warning):
✅ PATCH NOTES – 1.2.0.20127 (06-10-26)
📦 CONTENT
- ✨ New Spell: Loaded Dice + 4 Augmentations: Roll giant dice across the field that explode with a force relative to the side they land on.
- ✨ New Spell: Tiny Tremors + 4 Augmentations: Trigger multiple mini earthquakes that scatter and crush anything within reach.
- ✨ New Spell: Wicked Buzzsaw + 4 Augmentations: Send out a large spinning blade that lunges towards targets.
- 💪 13 New Augmentations for older Spells:
- Aura Beam (Aether Beam): Beams create a growing field of energy around their target that deals Damage to nearby enemies.
- Baby Sprout (Vengeful Sprout): Whenever one of your Plants kills an enemy, there is a small chance a smaller Plant grows in that spot.
- Chthonic Pull (Chthonic Charge): Charges pull enemies towards their center.
- Counter Talon (Talon Slash): After taking Damage, your next cast has 2 additional Talons.
- Massive Missile (Magic Missile): Your Missiles are significantly bigger and stronger, but they take longer to cast and are much slower.
- Piercing Blades (Phantom Blades): Each Blade will pierce an additional target (stacks).
- Pulling Whirl (Necro Whirl): Whirls pull enemies towards their center.
- Scepter Link (Scepter Mesh): Scepters can connect to you, forming a damaging beam between you and the Scepter.
- Solar Zenith (Solar Pulse): Your Pulse increases in Size and Damage while standing still (stacks).
- Super Star (Falling Stars): Occasionally cast a much bigger Star that deals a lot of damage in a bigger area.
- Unrung Bells (Bell March): Unrung Bells will always explode at the end of their lifetime, but the explosion will be smaller.
- Waxing Moon (Moonerang): Moonerangs increase in Size over their lifetime (stacks).
- Wing Split (Aurora Wings): Upon each hit, a Bird has the chance of splitting off a smaller Bird.
🕹️GAMEPLAY IMPROVEMENTS
- Improved sliding on Ice Patches by preventing additional external forces.
⚙️STABILITY & BUGFIXES
- 🤝 Fixed an issue where killing the boss too fast in Endless Mode could break Level Ups.
- ✅ Fixed the timing of the music muffle during Level Ups.
- ✅ Fixed an issue where sometimes the sound muffling effect during a Level Up would not be applied.
- ✅ Fixed a racing condition during lobby creation that could prevent players from joining each other.
- 🤝 Fixed an issue where the Scroll Hoarders could be pushed into obstacles and walls.
- 🤝 Exploding mushrooms now count towards collection challenges on clients.
- 🤝 Fixed an issue where the Geysers in the Frozen Ancients would occasionally only do 1 damage.
- 🤝 Fixed issue where the Broodmaw’s eggs could still damage players after spawning.
- 🤝 Fixed an issue where sounds weren't fully muted when the SFX slider was set to 0.
- 🤝 Fixed an issue where banning Scrolls after picking the Lucky Scroll would allow you to pick the same Scroll twice.
- 🤝 Fixed the Plasma Infusion's burn damage being lower than intended and not looking at whether the initial hit crit.
- ✅ Fixed Flux, Glint and Shadowbolt Infusion's lightning bolt damage not scaling with crits in the initial hit.
- 🤝 Removed Healing Slam from the augmentations pool in solo play so it’s only available in co-op sessions.
🤝 = changes inspired by community feedback
As mentioned above, we’re working on a bigger update that will release soon! We cannot say anything yet but you won’t have to wait too long. Stay tuned!
BOLT BLASTER OUT