Ships out of fuel no longer sink: a ship or a Wraith with no fuel stays put, surfaced or submerged, and can still shoot and defend itself until it is resupplied. Aircraft still crash if they start their turn with no fuel.
Inside facilities: units face the direction they last moved. Undoing a move restores the direction they faced before, and saved games keep it.
Military crates: the tile card now explains that destroying them heals the unit that does it.
Maps
The Grand Junction (4 players), redesigned: shrinks from 37×37 to a 22×14 snow map. Two highways close into a ring around four neutral airports in the middle, and two sea inlets have antennas on their shores. Each HQ starts next to two neutral factories, but each side's own factories are far away, on the plateau in its corner.
Grey Crossing (Challenge Room): Blue gains a fourth factory in the northwest corner and still has no city of its own. A third ramp now climbs from the south up to Yellow's hill, and the terrain was adjusted.
Campaign and characters
Chapter 1 ending: a new scene in which Mara suspects someone was funding Branko Varek, with money and with technology.
New characters: Ferris Herker and Iris Calder join the dialogue cast.
Portraits: Adrian Vale and Ferris Herker have new portraits for all their expressions.
Mission 5: the camera for Branko Varek's intro was adjusted to fit the map.
Interface
Commander select portraits: framing and proportions were adjusted.