Watch the announcement trailer with Tim the Timid here:
Long have we walked this road. Our very small team has poured seven and a half years of passion, heart, and soul into Noble Fates, and we're immensely proud of the results. Thanks to you, Noble Fates 1.0 is bigger and better than anything we imagined when we started on this journey, and we're very excited to finally share it with you!
The following weeks leading up to release of 1.0, we will write a couple of dev diaries going into depth on some of the new features and content.
Rule in powerful new ways. Name your successor; invite other Rulers to Visit and decide if they leave alive; Arrest anyone you'd like; choose who rules a conquered Kingdom.
Grow their power, and face the mighty Demon Dragon. Worship the Gods to earn their Favor and strengthen your people.
Build a mighty Gate House, Patrol to watch for threats, and decide who is allowed to Visit. Erect Portal Shields to protect your Kingdom from those pesky Imp invasions.
Craft masterworks that celebrate the living and Construct new Graves to honor the dead.
Enjoy Quality of Life updates including expanded Terraforming, Fine Prop Placement, refined Prop Improvement, more efficient Hauling, the revamped Building and Crafting UI, and Auto Selling.
This is Noble Fates at its finest.
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To celebrate this announcement we have not only created a trailer about Tim the Timid, we have also just released a Demo where you can play the entire game for five hours for free!
For the last time during Early Access, Noble Fates will go on sale at 40%, at current prices! Once the Autumn Sale is over, we are going to update the price in some currencies as we always planned to do ahead of 1.0.
Goes without saying that if you want it at the current level, make sure not to miss this opportunity.
Note that the USD price will stay at 24.99 also for 1.0. We are however updating the price in Euros (20,99 to 24,99) and potentially other currencies.
We wrote at the beginning of this post that we have walked this path for so many years. We are very happy to announce that the days of walking alone are over!
In order to turn the release into the success we hoped it would become when we started this journey so many years ago, we have partnered up with Living World, a game company focusing on games with living systems and emergent stories.
Thanks to Living World we have been able to start this road to 1.0 with a bang, as part of the Coffee Stain Big Break Showcase, as well as update the store page, make new trailers, and a huge amount of other marketing- and publishing stuff we would probably never have been able to do alone.
We will continue to post stuff about 1.0 between now and release.
We hope you will love playing 1.0 on November 12 as much as we have loved crafting it!