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无尽仙路Dao Without EndNews[Demo Update] Version 0.1.3 Update Notes
Game update

[Demo Update] Version 0.1.3 Update Notes

无尽仙路Dao Without End · published 15 Sep 2026, 21:37 UTC

All newsPlayers around this dateRead on Steam

New Features

  • Added automatic Growth allocation to the 洗炼池. Choose several Growth attributes and either cycle through them in order or always improve the lowest one. Drag to reorder them, with animated sorting and an allocation preview. Allocation continues after leaving the panel and waits when you lack Cultivation.
  • Added two mutually exclusive auto-breakthrough timings: 修为满 (normal full) and 溢出满 (overflow full). Overflow full waits until you have twice the Cultivation required for the next Breakthrough.

Feature Improvements

  • Automatic Growth allocation and auto-breakthrough can run together. Growth allocation takes priority, then the remaining Cultivation is checked for a Breakthrough. The level gained uses the Growth values you just improved.
  • Automatic Growth settings are saved per character. Clicking 保存设置 or 保存并启用 saves immediately; if saving fails, you can retry in the same window. Your breakthrough timing preference is included in regular saves.
  • When the furnace and queue are empty, clicking 开始炼制 starts alchemy or forging with your current selection. Missing recipes or insufficient materials are explained beside the button.
  • Alchemy details now group the Formula, Rank, output, and Quality at the top, followed by required materials. Switching Formulas scrolls back to the top so missing materials are easier to check.

Performance

  • Improved the first opening of the character, achievements, settings, and commonly used Pocket Realm panels by moving some preparation into the loading screen. Animated progress feedback continues during loading.

Bug Fixes

  • Fixed equipped Mind Art tooltips showing internal configuration names. Growth attributes now display their proper Chinese names.
  • Fixed alchemy and forging backgrounds extending outside their windows and covering the furnace. Titles and buttons are back in their intended positions.
  • Fixed the 洗炼池 showing the cost of one point after selecting x10, x100, or Max. It now shows the total cost of the selected operation.
  • Fixed loading errors when entering the game or opening certain panels for the first time.
  • Fixed unclear section headings, excessive blank space, and misaligned wrapped lines in patch notes. Bullets now sit beside the text, with continuation lines aligned to the first word.
  • Fixed repeated errors caused by the previous map interface continuing to refresh after abandoning a battle or changing maps.
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Community15 Sep 2026Dao Without End: Our Demo and What Comes NextDao Without End: Our Demo and What Comes Next The following announcement was translated from Chinese using AI. After reading some of your recent feedback, I'd like to share a few thoughts with you as the creator of Dao Without End. Where the Demo Stands Dao Without End is an indie PC game for Steam, developed by a small team of three. The demo currently offers only our most basic gameplay loop,…