Greetings Novices!
I have set up a beta branch to test upcoming features before setting them live.
This is a chance to get the latest version, and help me road test new ideas. To opt in, right click on Monk Took Book in your library > select Game Versions & Betas > Select Beta
Primarily I will post Beta changelogs in the discord channel, so do join there if you would like to help test future updates or get latest on that (You can also file any feedback in game by pressing F1).
I expect beta branch to get more frequent updates, and then roll them together into larger ones on the main branch once stable.
I'll give you the changelog for this beta now just get the ball rolling.
Beta 1.0.2.6:
Bug Fixes:
-Prevented rare issue causing strange book behaviour such as falling through ground or from sky, persisting between runs, if a book was destroyed during check out or in other rare situations
-Adjusted shop colliders and default item drop height so items land on the counter
-Added time‑gate to item pickup to prevent rare issue where weapons get stuck in hands but are not usable
-Fixed order scrolls so they are not mirror‑flipped and now support double‑digit numbers
-Fixed position of pillar in cloister
-Cannot join a game early via code if a server has not started scene
Improvements:
-Can play in Steam Offline mode
-Quill now targets the book you are looking at in first person, not just the one in front
-Ladders and buckets no longer need to be dropped can be stored in the hotbar
-Improved crossbow bolt collider size and hit detection
-Unlocking a perk now activates the achievement for all clients, not just the player using the statue
-Improved colliders around arches to prevent items clipping if dropped in area